Does anyone know how the original doom handles the invisible pink demon? Is it just another monster, the sprite being of a format with transparency and some mass of dots/strips to make up the body, or did it actually do something with the pink demon to make it invisible?
I ask because in Doomsday the invisible pink demon has so many black forms clustered so together, out in the open the demon is EXTREMELY visible, far more than it used to be. (I haven't come across it in dark areas yet.)
I'm wondering if this is something that can be solved in Doomsday; or it's simply a product of low res textures/sprites in high ress game, and it just needs a new sprite/model that is higher res and will be the same level invisible as the original was.