Problem starting a game
Running build 946 on Windows XP.
Frontend functions normally, however, the game just won't start. When I press "play", it launches and then instantly disappears (Frontend is still there, though).
here is the .out file.
Any help is greatly appreciated.
Frontend functions normally, however, the game just won't start. When I press "play", it launches and then instantly disappears (Frontend is still there, though).
here is the .out file.
Application path: C:\Program Files\Doomsday\Bin\Doomsday.exe Enabled log entry level: MESSAGE Created a new 32.0 MB memory volume. Executable: Doomsday Engine 1.11.1 (Stable 32-bit #946) Aug 4 2013 14:08:31. Command line (17 strings): 0: ..\Bin\Doomsday.exe 1: -basedir 2: C:\Program Files\Doomsday/ 3: -file 4: C:\Program Files\Doomsday\snowberry\addons\AV.WAD 5: -file 6: C:\Program Files\Doomsday\snowberry\addons\deng-dhtp-20121229.pk3 7: -sfxchan 8: 16 9: -pwadtex 10: -notexcomp 11: -game 12: doom2 13: -iwad 14: C:\Program Files\Doomsday\data\jdoom\Doom2.wad 15: -userdir 16: C:\Program Files\Doomsday\snowberry\runtime/ Loading shader definitions from read-only archive entry "data/shaders.dei" at path "/data/ doomsday.pk3/data/shaders.dei" (out of archive in read-only native file "(basedir)\data\ doomsday.pk3") Initializing plugins... (id:1) dehread (id:2) doom (id:3) wadmapconverter Starting GuiApp event loop...
Any help is greatly appreciated.
Comments
Download link: http://sourceforge.net/projects/deng/fi ... ne/1.10.4/