Problem starting a game
Running build 946 on Windows XP.
Frontend functions normally, however, the game just won't start. When I press "play", it launches and then instantly disappears (Frontend is still there, though).
here is the .out file.
Any help is greatly appreciated.
Frontend functions normally, however, the game just won't start. When I press "play", it launches and then instantly disappears (Frontend is still there, though).
here is the .out file.
Application path: C:\Program Files\Doomsday\Bin\Doomsday.exe
Enabled log entry level: MESSAGE
Created a new 32.0 MB memory volume.
Executable: Doomsday Engine 1.11.1 (Stable 32-bit #946) Aug 4 2013 14:08:31.
Command line (17 strings):
0: ..\Bin\Doomsday.exe
1: -basedir
2: C:\Program Files\Doomsday/
3: -file
4: C:\Program Files\Doomsday\snowberry\addons\AV.WAD
5: -file
6: C:\Program Files\Doomsday\snowberry\addons\deng-dhtp-20121229.pk3
7: -sfxchan
8: 16
9: -pwadtex
10: -notexcomp
11: -game
12: doom2
13: -iwad
14: C:\Program Files\Doomsday\data\jdoom\Doom2.wad
15: -userdir
16: C:\Program Files\Doomsday\snowberry\runtime/
Loading shader definitions from read-only archive entry "data/shaders.dei" at path "/data/
doomsday.pk3/data/shaders.dei" (out of archive in read-only native file "(basedir)\data\
doomsday.pk3")
Initializing plugins...
(id:1) dehread
(id:2) doom
(id:3) wadmapconverter
Starting GuiApp event loop...
Any help is greatly appreciated.
Comments
Download link: http://sourceforge.net/projects/deng/fi ... ne/1.10.4/