Problem starting a game

edited 2013 Aug 14 in Technical Support
Running build 946 on Windows XP.

Frontend functions normally, however, the game just won't start. When I press "play", it launches and then instantly disappears (Frontend is still there, though).

here is the .out file.
Application path: C:\Program Files\Doomsday\Bin\Doomsday.exe
Enabled log entry level: MESSAGE
Created a new 32.0 MB memory volume.
Executable: Doomsday Engine 1.11.1 (Stable 32-bit #946) Aug  4 2013 14:08:31.
Command line (17 strings):
  0: ..\Bin\Doomsday.exe
  1: -basedir
  2: C:\Program Files\Doomsday/
  3: -file
  4: C:\Program Files\Doomsday\snowberry\addons\AV.WAD
  5: -file
  6: C:\Program Files\Doomsday\snowberry\addons\deng-dhtp-20121229.pk3
  7: -sfxchan
  8: 16
  9: -pwadtex
  10: -notexcomp
  11: -game
  12: doom2
  13: -iwad
  14: C:\Program Files\Doomsday\data\jdoom\Doom2.wad
  15: -userdir
  16: C:\Program Files\Doomsday\snowberry\runtime/
Loading shader definitions from read-only archive entry "data/shaders.dei" at path "/data/
doomsday.pk3/data/shaders.dei" (out of archive in read-only native file "(basedir)\data\
doomsday.pk3")
Initializing plugins...
  (id:1) dehread
  (id:2) doom
  (id:3) wadmapconverter
Starting GuiApp event loop...

Any help is greatly appreciated.

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