JDRP stopped working recently
Hello. For the past few months, I've been using the JDRP 3D model pack to play Shareware Doom in 3D, and it's been working great. But sometime in the past week, I must have done something wrong with Doomsday, because yesterday I noticed that the pack is making the game crash. I've tried using older versions of the engine, I've tried using a copy of the pack I made a few weeks ago, I've even tried using Doomsday on a different iMac, but it's always the same. I found after pulling files out of the jdrp.box, that the problem only occurs when you put more than about twenty mods together at the same time, partially depending on filesize, and putting too many mods in at once crashes the map loader. It's like there's a limiter now preventing a certain amount of 3D material from being used in the engine at once, and I can't figure out what's different about it now than it was a week ago when it was still working. My current OS X is 10.8.3, and my iMac has 12 GB RAM, 2.5 GHz Intel Core i5, & AMD Radeon HD 6750M 512 MB.
The doomsday.out file is here:
http://www.mediafire.com/?y4k6fzhibiotcdc
The doomsday.out file is here:
http://www.mediafire.com/?y4k6fzhibiotcdc

Comments
In build 892 & 895 doomsday (TNT wad) hangs after 1 min of playing..
All addons from http://dengine.net/addons are on.
All builds installed in pure mode (full uninstall old ver.).
So for now I can use only stable build 869..
Sorry - no time for now to disable each addon in each build to locate craches & hangs..-((
Application path: C:\PROGRAM FILES (X86)\DOOMSDAY\Bin\Doomsday.exe Enabled log entry level: MESSAGE Created a new 32.0 MB memory volume. Config::read: modules/Config matches version [ 2, 0, 0, 898 ] Executable: Doomsday Engine 1.11.0 [#898] (Unstable 32-bit) Jun 17 2013 03:31:14. Command line (259 strings): 0: ..\Bin\Doomsday.exe 1: -basedir 2: C:\PROGRAM FILES (X86)\DOOMSDAY/ 3: -file 4: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\HELINHEL.WAD 5: -file 6: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Required\ jdrp-genericmodels.1.01.pk3 7: -file 8: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Required\ jdrp-lightmaps.1.01.pk3 9: -file 10: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Required\ jdrp-miscfx.1.01.pk3 11: -file 12: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Required\ jdrp-particles.1.01.pk3 13: -file 14: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Required\ jdrp-shinemaps.1.01.pk3 15: -file 16: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\M-Archvile.pk3 17: -file 18: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\M-Baron.pk3 19: -file 20: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\M-Chaingunner.pk3 21: -file 22: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\M-Cyberdemon.pk3 23: -file 24: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\M-Imp.pk3 25: -file 26: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\M-LostSoul.pk3 27: -file 28: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\M-Mancubus.pk3 29: -file 30: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\M-Mastermind.pk3 31: -file 32: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\M-Revenant.pk3 33: -file 34: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\M-Soldier.pk3 35: -file 36: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\M-Spider.pk3 37: -file 38: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\M-Sergeant.pk3 39: -file 40: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\W-Chainsaw.pk3 41: -file 42: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\W-Chaingun.pk3 43: -file 44: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\W-BFG.pk3 45: -file 46: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\W-Plasma Rifle.pk3 47: -file 48: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\W-Rocket Launcher.pk3 49: -file 50: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\chilvers-doomguy.pk3 51: -file 52: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdui-all-20120223.pk3 53: -file 54: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\deng-dhtp-20111231.pk3 55: -file 56: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\soundpack-20070618.zip 57: -file 58: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Core.PK3 59: -file 60: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-tree.1.01.pk3 61: -file 62: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\CellLarge.PK3 63: -file 64: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ComputerMap.PK3 65: -file 66: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-hanginglegs.1.01.pk3 67: -file 68: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Clip.PK3 69: -file 70: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Fire.PK3 71: -file 72: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-rocketbox.1.01.pk3 73: -file 74: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\MegaSphere.PK3 75: -file 76: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-hud-fists.1.01.pk3 77: -file 78: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-impfireball.1.01.pk3 79: -file 80: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\RespawnFX.PK3 81: -file 82: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-headsonstick.1.01.pk3 83: -file 84: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-impaledtwitcher.1.01.pk3 85: -file 86: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\FloatinSkulls.PK3 87: -file 88: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-colongibs.1.01.pk3 89: -file 90: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Barrel.PK3 91: -file 92: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-shells.1.01.pk3 93: -file 94: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\HUD-DBShotgun.PK3 95: -file 96: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\BezerkPack.PK3 97: -file 98: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\SmallStonePillars.PK3 99: -file 100: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\KeyCards.PK3 101: -file 102: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-hangingleg.1.01.pk3 103: -file 104: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\TeleportFX.PK3 105: -file 106: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Stalagtite.PK3 107: -file 108: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-headcandles.1.01.pk3 109: -file 110: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-hud-rocketlauncher.1.01.pk3 111: -file 112: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\HealthPotion.PK3 113: -file 114: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-bigtree.1.01.pk3 115: -file 116: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\TechPillar.PK3 117: -file 118: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Particles.PK3 119: -file 120: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-hangtlookup.1.01.pk3 121: -file 122: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-procket.1.01.pk3 123: -file 124: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Firesticks.PK3 125: -file 126: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-firecan.1.01.pk3 127: -file 128: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-rocket.1.01.pk3 129: -file 130: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-heartpillar.1.01.pk3 131: -file 132: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\BrainStem.PK3 133: -file 134: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-hangnoleg.1.01.pk3 135: -file 136: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-hangtskull.1.01.pk3 137: -file 138: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-revrocket.1.01.pk3 139: -file 140: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\HUD-BFG.PK3 141: -file 142: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ImpactFX.PK3 143: -file 144: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\HUD-Chaingun.PK3 145: -file 146: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\SmallLamp.PK3 147: -file 148: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\LightGoggles.PK3 149: -file 150: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ScreenEffects.PK3 151: -file 152: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-bigstonepillar.1.01.pk3 153: -file 154: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-shellbox.1.01.pk3 155: -file 156: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-cacofireball.1.01.pk3 157: -file 158: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-hangnoguts.1.01.pk3 159: -file 160: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\MediKit.PK3 161: -file 162: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-hangnobrain.1.01.pk3 163: -file 164: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\BloodSplat.PK3 165: -file 166: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\RadiationSuit.PK3 167: -file 168: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Backpack.PK3 169: -file 170: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-candelabra.1.01.pk3 171: -file 172: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-w-supershotgun.1.01.pk3 173: -file 174: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-hangbyfeet.1.01.pk3 175: -file 176: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\SkullKeys.PK3 177: -file 178: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Invisibility.PK3 179: -file 180: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-skullpillar.1.01.pk3 181: -file 182: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-hud-chainsaw.1.01.pk3 183: -file 184: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-invulnerability.1.01.pk3 185: -file 186: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-mancfireball.1.01.pk3 187: -file 188: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\BossCube.PK3 189: -file 190: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-stonepillar.1.01.pk3 191: -file 192: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\W_Shotgun.PK3 193: -file 194: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\DecorLights.PK3 195: -file 196: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\BigLamp.PK3 197: -file 198: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-keen.1.01.pk3 199: -file 200: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-hangtnobrain.1.01.pk3 201: -file 202: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-hud-plasmarifle.1.01.pk3 203: -file 204: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-plasmashot.1.01.pk3 205: -file 206: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\EvilEye.PK3 207: -file 208: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-soulsphere.1.01.pk3 209: -file 210: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-headonastick.1.01.pk3 211: -file 212: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Candle.PK3 213: -file 214: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Stimpack.PK3 215: -file 216: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\TallTorches.PK3 217: -file 218: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-hangtorso.1.01.pk3 219: -file 220: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-hud-pistol.1.01.pk3 221: -file 222: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-spiritualarmor.1.01.pk3 223: -file 224: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-stalag.1.01.pk3 225: -file 226: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-bfgshot.1.01.pk3 227: -file 228: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-baronfireball.1.01.pk3 229: -file 230: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Armor.PK3 231: -file 232: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ArachnoShot.PK3 233: -file 234: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-hangtlookdn.1.01.pk3 235: -file 236: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\jdrp-bloodpools.1.01.pk3 237: -file 238: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\MediumLamp.PK3 239: -file 240: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\ jdrp-spinalcolumn.1.01.pk3 241: -file 242: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\SpiritualArmor.PK3 243: -file 244: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\Cell.PK3 245: -file 246: C:\PROGRAM FILES (X86)\DOOMSDAY\SNOWBERRY\addons\jdrp.box\AmmoBox.PK3 247: -pwadtex 248: -sfxchan 249: 16 250: -texcomp 251: -game 252: doom2 253: -pwadtex 254: -chainwinddown 255: -iwad 256: C:\Program Files (x86)\DOOM Collector's Edition\Doom2\DOOM2.WAD 257: -userdir 258: C:\Users\daniel\Documents\Doomsday Frontend\runtime/ Loading shader definitions from read-only archive entry "data/shaders.dei" at path "/data/ doomsday.pk3/data/shaders.dei" (out of archive in read-only native file "(basedir)\data\ doomsday.pk3") Initializing plugins... (id:1) dehread (id:2) doom (id:3) wadmapconverter Failed to restore window state: [NotFoundError] (Record::operator []) Variable 'window.main.fullSize' not found Joystick_Init: T Starting GuiApp event loop... Canvas: Gained focus. OpenGL information: Version: 4.2.12217 Compatibility Profile Context 12.104.0.0 Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 6800 Series Capabilities: Compressed texture formats: 31 Available texture units: 8 Maximum texture anisotropy: 16 Maximum texture size: 16384 Line width granularity: 0.125 Line width range: 1...63 OpenGL Extensions: AMD extensions: _debug_output, _vertex_shader_tessellator, conservative_depth, debug_output, depth_clamp_separate, draw_buffers_blend, multi_draw_indirect, name_gen_delete, performance_monitor, pinned_memory, query_buffer_object, sample_positions, seamless_cubemap_per_texture, shader_stencil_export, shader_trace, texture_cube_map_array, texture_texture4, transform_feedback3_lines_triangles, vertex_shader_layer, vertex_shader_tessellator, vertex_shader_viewport_index AMDX extensions: debug_output, vertex_shader_tessellator ARB extensions: ES2_compatibility, ES3_compatibility, arrays_of_arrays, base_instance, blend_func_extended, clear_buffer_object, color_buffer_float, compatibility, compressed_texture_pixel_storage, compute_shader, conservative_depth, copy_buffer, depth_buffer_float, depth_clamp, depth_texture, draw_buffers, draw_buffers_blend, draw_elements_base_vertex, draw_indirect, draw_instanced, explicit_attrib_location, explicit_uniform_location, fragment_coord_conventions, fragment_layer_viewport, fragment_program, fragment_program_shadow, fragment_shader, framebuffer_object, framebuffer_sRGB, geometry_shader4, get_program_binary, gpu_shader5, gpu_shader_fp64, half_float_pixel, half_float_vertex, imaging, instanced_arrays, internalformat_query, invalidate_subdata, map_buffer_alignment, map_buffer_range, multi_draw_indirect, multisample, multitexture, occlusion_query, occlusion_query2, pixel_buffer_object, point_parameters, point_sprite, program_interface_query, provoking_vertex, sample_shading, sampler_objects, seamless_cube_map, separate_shader_objects, shader_atomic_counters, shader_bit_encoding, shader_image_load_store, shader_image_size, shader_objects, shader_precision, shader_stencil_export, shader_storage_buffer_object, shader_subroutine, shader_texture_lod, shading_language_100, shading_language_420pack, shading_language_packing, shadow, shadow_ambient, stencil_texturing, sync, tessellation_shader, texture_border_clamp, texture_buffer_object, texture_buffer_object_rgb32, texture_buffer_range, texture_compression, texture_compression_bptc, texture_compression_rgtc, texture_cube_map, texture_cube_map_array, texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3, texture_float, texture_gather, texture_mirrored_repeat, texture_multisample, texture_non_power_of_two, texture_query_levels, texture_query_lod, texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_snorm, texture_storage, texture_storage_multisample, timer_query, transform_feedback2, transform_feedback3, transform_feedback_instanced, transpose_matrix, uniform_buffer_object, vertex_array_bgra, vertex_array_object, vertex_attrib_64bit, vertex_buffer_object, vertex_program, vertex_shader, vertex_type_2_10_10_10_rev, viewport_array, window_pos ATI extensions: draw_buffers, envmap_bumpmap, fragment_shader, separate_stencil, texture_compression_3dc, texture_env_combine3, texture_float, texture_mirror_once EXT extensions: abgr, bgra, bindable_uniform, blend_color, blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract, compiled_vertex_array, copy_buffer, copy_texture, direct_state_access, draw_buffers2, draw_instanced, draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample, framebuffer_object, framebuffer_sRGB, geometry_shader4, gpu_program_parameters, gpu_shader4, histogram, multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object, point_parameters, provoking_vertex, rescale_normal, secondary_color, separate_specular_color, shader_image_load_store, shadow_funcs, stencil_wrap, subtexture, texgen_reflection, texture3D, texture_array, texture_buffer_object, texture_compression_bptc, texture_compression_latc, texture_compression_rgtc, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_integer, texture_lod, texture_lod_bias, texture_mirror_clamp, texture_object, texture_rectangle, texture_sRGB, texture_sRGB_decode, texture_shared_exponent, texture_snorm, texture_storage, texture_swizzle, timer_query, transform_feedback, vertex_array, vertex_array_bgra, vertex_attrib_64bit IBM extensions: texture_mirrored_repeat KTX extensions: buffer_region NV extensions: blend_square, conditional_render, copy_depth_to_color, copy_image, explicit_multisample, float_buffer, half_float, primitive_restart, texgen_reflection, texture_barrier SGIS extensions: generate_mipmap, texture_edge_clamp, texture_lod SUN extensions: multi_draw_arrays WGL extensions: EXT_swap_control WIN extensions: swap_hint Extensions (WGL): WGL extensions: ARB_extensions_string, ARB_pixel_format, ATI_pixel_format_float, ARB_pixel_format_float, ARB_multisample, EXT_swap_control, EXT_swap_control_tear, ARB_pbuffer, ARB_render_texture, ARB_make_current_read, EXT_extensions_string, ARB_buffer_region, EXT_framebuffer_sRGB, ATI_render_texture_rectangle, EXT_pixel_format_packed_float, I3D_genlock, NV_swap_group, ARB_create_context, AMD_gpu_association, AMDX_gpu_association, ARB_create_context_profile, NV_DX_interop, NV_DX_interop2, NV_float_buffer Initializing Render subsystem... Setting up platform state... FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2013. Audio configuration (by decreasing priority): CD: FMOD/CD Music: FMOD/Ext SFX: FMOD Sfx_InitChannels: 16 channels. Initializing Resource subsystem... Initializing Texture subsystem... Initializing Material subsystem... Initializing InFine subsystem... Initializing UI subsystem... Locating "HACX - Twitch 'n Kill"... Locating "Chex(R) Quest"... Locating "Final DOOM: TNT: Evilution"... Locating "Final DOOM: The Plutonia Experiment"... Locating "DOOM 2: Hell on Earth"... Locating "Ultimate DOOM"... Locating "DOOM Registered"... Locating "DOOM Shareware"... Loading game resources... IWAD identification: 010424c4 loadCompositeTextureDefs: Loaded all 428 texture definitions from "C:\Program Files (x86)\ DOOM Collector's Edition\Doom2\DOOM2.WAD:(basedir)\ TEXTURE1.lmp". R_InitCompositeTextures: Done in 0.37 seconds. R_InitFlatTetxures: Done in 0.016 seconds. R_InitSpriteTextures: Completed in 0.5 seconds. Parsing primary config "configs\doom\game.cfg"... configs\doom\game.cfg(50): error executing command "con-background-alpha 0.75" configs\doom\game.cfg(53): error executing command "con-background-light 0.14" configs\doom\game.cfg(56): error executing command "con-background-material """ configs\doom\game.cfg(59): error executing command "con-background-turn 0" configs\doom\game.cfg(62): error executing command "con-background-zoom 1" configs\doom\game.cfg(65): error executing command "con-completion 0" configs\doom\game.cfg(68): error executing command "con-dump 1" configs\doom\game.cfg(71): error executing command "con-fps 0" configs\doom\game.cfg(74): error executing command "con-key-activate 39" configs\doom\game.cfg(77): error executing command "con-move-speed 0.5" configs\doom\game.cfg(83): error executing command "con-snapback 0" configs\doom\game.cfg(86): error executing command "con-text-shadow 0" configs\doom\game.cfg(95): error executing command "con-var-silent 1" configs\doom\game.cfg(514): error executing command "input-key-delay1 430" configs\doom\game.cfg(517): error executing command "input-key-delay2 85" configs\doom\game.cfg(546): error executing command "map-cache 1" Clearing binding context 'global'... Clearing binding context 'deui'... Clearing binding context 'console'... Clearing binding context 'message'... Clearing binding context 'chat'... Clearing binding context 'shortcut'... Clearing binding context 'gameui'... Clearing binding context 'menu'... Clearing binding context 'finale'... Clearing binding context 'map-freepan'... Clearing binding context 'map'... Clearing binding context 'game'... Parsing definition files... Def_ReadProcessDED > Def_EvalFlags: Flag 'df_attackskin' is not defined (or used out of context). ^ : Flag 'df_attackskin' is not defined (or used out of context). ^ : Flag 'df_attackskin' is not defined (or used out of context). ^ : Flag 'df_attackskin' is not defined (or used out of context). ^ : Flag 'df_attackskin' is not defined (or used out of context). ^ : Flag 'df_attackskin' is not defined (or used out of context). ^ : Flag 'df_attackskin' is not defined (or used out of context). ^ : Flag 'df_attackskin' is not defined (or used out of context). ^ : Flag 'df_attackskin' is not defined (or used out of context). ^ : Flag 'df_attackskin' is not defined (or used out of context). ^ : Flag 'df_attackskin' is not defined (or used out of context). Def_ReadProcessDED: "(basedir)\Defs\jDoom\Auto\jDRP-StartAnim.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\jDRP-FontPack.ded" not found! ^ : "(basedir)\Defs\jDoom\HUD-Chaingun-Winddown.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-Arachnotron.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-ArchVile.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-BaronOfHell.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-Cacodemon.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-Cyberdemon.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-Demon.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-FormerHuman.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-FormerSergeant.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-HellKnight.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-Imp.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-LostSoul.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-Mancubus.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-Revenant.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-Spectre.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\M-SpiderMastermind.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\Player.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\W-BFG.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\W-Chaingun.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\W-Chainsaw.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\W-PlasmaRifle.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\W-RocketLauncher.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\A-Clip.ded" not found! ^ : "(basedir)\Defs\jDoom\Auto\D-Candleabra.ded" not found! readAllDefinitions: Completed in 0.23 seconds. Definitions: 30 animation groups 6 composite fonts 17 finales 219 lights 33 map infos 11 materials 1855 models 136 particle generators 3 skies 36 songs 231 sound effects 138 sprite names 1254 states 219 surface decorations 50 surface reflections 368 text strings 11 texture environments 278 things buildSprites: Done in 0.02 seconds. R_InitSprites: Done in 0.021 seconds. Canvas: Lost focus. setupModel: Failed to locate "PinkySkin_diff.png" (#5) for model "(basedir)\Data\jDoom\ Models\Monsters\Pinky\MONSTERS-Demon.md2", ignoring. ^ : Failed to locate "bfgm3.pcx" (#3) for model "(basedir)\Data\jDoom\Models\Projectiles\ BFGshot\BFGShot.md2", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ G-StonePillar\StonePillar_Center.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ G-StonePillar\StonePillar.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ G-StonePillar\StonePillar_Center.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ G-StonePillar\StonePillar.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ L-BigLamp\BigLamp.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ L-BigLamp\BigLamp_Base.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ L-BigLamp\BigLamp.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ L-BigLamp\BigLamp_Base.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ L-BigLamp\BigLamp.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ L-BigLamp\BigLamp_Base.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ L-BigLamp\BigLamp.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ L-BigLamp\BigLamp_Base.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ G-StonePillar\StonePillar_Center.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ G-StonePillar\StonePillar.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ G-StonePillar\StonePillar_Center.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ G-StonePillar\StonePillar.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ G-StonePillar\StonePillar_Center.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ G-StonePillar\StonePillar.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ T-Barrel\Barrel.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ T-Barrel\Barrel.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Decor\ T-Barrel\Barrel.dmd", ignoring. ^ : Failed to locate "megahighlight_1.pcx" (#1) for model "(basedir)\Data\jDoom\Models\ Items\P-MegaSphere\MegaHighlight.dmd", ignoring. ^ : Failed to locate "megahighlight_2.pcx" (#2) for model "(basedir)\Data\jDoom\Models\ Items\P-MegaSphere\MegaHighlight.dmd", ignoring. ^ : Failed to locate "megahighlight_3.pcx" (#3) for model "(basedir)\Data\jDoom\Models\ Items\P-MegaSphere\MegaHighlight.dmd", ignoring. ^ : Failed to locate skin "Gold.png" for model "(basedir)\Data\jDoom\Models\Items\ K-KeyCard\KeyCard.md2", ignoring. ^ : Failed to locate skin "Gold.png" for model "(basedir)\Data\jDoom\Models\Items\ K-KeyCard\KeyCard.md2", ignoring. ^ : Failed to locate skin "Ruby.png" for model "(basedir)\Data\jDoom\Models\Items\ K-KeyCard\KeyCard.md2", ignoring. ^ : Failed to locate skin "Ruby.png" for model "(basedir)\Data\jDoom\Models\Items\ K-KeyCard\KeyCard.md2", ignoring. ^ : Failed to locate skin "Amethyst.png" for model "(basedir)\Data\jDoom\Models\Items\ K-KeyCard\KeyCard.md2", ignoring. ^ : Failed to locate skin "Amethyst.png" for model "(basedir)\Data\jDoom\Models\Items\ K-KeyCard\KeyCard.md2", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-HealthPotion\HealthPotion_Top.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-HealthPotion\HealthPotion_Bottom.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-HealthPotion\HealthPotion_Top.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-HealthPotion\HealthPotion_Bottom.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-HealthPotion\HealthPotion_Top.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-HealthPotion\HealthPotion_Bottom.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-HealthPotion\HealthPotion_Top.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-HealthPotion\HealthPotion_Bottom.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-HealthPotion\HealthPotion_Top.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-HealthPotion\HealthPotion_Bottom.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-HealthPotion\HealthPotion_Top.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-HealthPotion\HealthPotion_Bottom.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ E-ComputerMap\ComputerMap.dmd", ignoring. ^ : Failed to locate skin "OiledMetal.png" for model "(basedir)\Data\jDoom\Models\Items\ A-Cell\Cell.md2", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-Armor\Armor.dmd", ignoring. ^ : Failed to locate skin "Metal3.png" for model "(basedir)\Data\jDoom\Models\Items\ H-Armor\Armor.dmd", ignoring. ^ : Failed to locate skin "OiledMetal.png" for model "(basedir)\Data\jDoom\Models\Items\ A-AmmoBox\AmmoBox.dmd", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring. ^ : Failed to locate "Models:LostSoul/Lostsoul.md2", ignoring. ^ : Failed to locate "sold_mf3.pcx" (#2) for model "(basedir)\Data\jDoom\Models\Monsters\ FormerCommando\Chainguymf.md2", ignoring. Canvas: Gained focus. setupModel: Failed to locate "md2/jdoom/chilvers_soldier/player_1.pcx" (#1) for model "(basedir)\MD2\jDoom\chilvers_soldier\doom_body.dmd", ignoring. ^ : Failed to locate "md2/jdoom/chilvers_soldier/player_2.pcx" (#2) for model "(basedir)\ MD2\jDoom\chilvers_soldier\doom_body.dmd", ignoring. ^ : Failed to locate "md2/jdoom/chilvers_soldier/player_3.pcx" (#3) for model "(basedir)\ MD2\jDoom\chilvers_soldier\doom_body.dmd", ignoring. ^ : Failed to locate "md2/jdoom/weapon/supergun.pcx" (#0) for model "(basedir)\MD2\jDoom\ chilvers_soldier\weapon_dbshotty.dmd", ignoring. ^ : Failed to locate a skin for model "(basedir)\MD2\jDoom\chilvers_soldier\ weapon_dbshotty.dmd". This model will be rendered without a skin. ^ : Failed to locate "md2/jdoom/play/marine_gun_muzzleflash0.pcx" (#0) for model "(basedir)\MD2\jDoom\chilvers_soldier\simple_flash.MD2", ignoring. ^ : Failed to locate "md2/jdoom/play/marine_gun_muzzleflash1.pcx" (#1) for model "(basedir)\MD2\jDoom\chilvers_soldier\simple_flash.MD2", ignoring. ^ : Failed to locate a skin for model "(basedir)\MD2\jDoom\chilvers_soldier\ simple_flash.MD2". This model will be rendered without a skin. ^ : Failed to locate "md2/jdoom/weapon/gsaw.pcx" (#0) for model "(basedir)\MD2\jDoom\ chilvers_soldier\weapon_chainsaw.dmd", ignoring. ^ : Failed to locate a skin for model "(basedir)\MD2\jDoom\chilvers_soldier\ weapon_chainsaw.dmd". This model will be rendered without a skin. ^ : Failed to locate "md2/jdoom/play/gbfg.pcx" (#0) for model "(basedir)\MD2\jDoom\ chilvers_soldier\weapon_bfg9000.dmd", ignoring. ^ : Failed to locate a skin for model "(basedir)\MD2\jDoom\chilvers_soldier\ weapon_bfg9000.dmd". This model will be rendered without a skin. ^ : Failed to locate "md2/jdoom/play/marine_bfg_mf0.pcx" (#0) for model "(basedir)\MD2\ jDoom\chilvers_soldier\simple_flash_bfg.MD2", ignoring. ^ : Failed to locate "md2/jdoom/play/marine_bfg_mf1.pcx" (#1) for model "(basedir)\MD2\ jDoom\chilvers_soldier\simple_flash_bfg.MD2", ignoring. ^ : Failed to locate "md2/jdoom/play/marine_bfg_mf2.pcx" (#2) for model "(basedir)\MD2\ jDoom\chilvers_soldier\simple_flash_bfg.MD2", ignoring. ^ : Failed to locate a skin for model "(basedir)\MD2\jDoom\chilvers_soldier\ simple_flash_bfg.MD2". This model will be rendered without a skin. ^ : Failed to locate "md2/jdoom/weapon/gplasma.pcx" (#0) for model "(basedir)\MD2\jDoom\ chilvers_soldier\weapon_plasmarifle.dmd", ignoring. ^ : Failed to locate a skin for model "(basedir)\MD2\jDoom\chilvers_soldier\ weapon_plasmarifle.dmd". This model will be rendered without a skin. ^ : Failed to locate "md2/jdoom/play/marine_plasma_mf0.pcx" (#0) for model "(basedir)\MD2\ jDoom\chilvers_soldier\simple_flash_heavy.md2", ignoring. ^ : Failed to locate "md2/jdoom/play/marine_plasma_mf1.pcx" (#1) for model "(basedir)\MD2\ jDoom\chilvers_soldier\simple_flash_heavy.md2", ignoring. ^ : Failed to locate "md2/jdoom/play/marine_plasma_mf2.pcx" (#2) for model "(basedir)\MD2\ jDoom\chilvers_soldier\simple_flash_heavy.md2", ignoring. ^ : Failed to locate "md2/jdoom/play/marine_plasma_mf3.pcx" (#3) for model "(basedir)\MD2\ jDoom\chilvers_soldier\simple_flash_heavy.md2", ignoring. ^ : Failed to locate "md2/jdoom/play/marine_rl_mf0.pcx" (#4) for model "(basedir)\MD2\ jDoom\chilvers_soldier\simple_flash_heavy.md2", ignoring. ^ : Failed to locate "md2/jdoom/play/marine_rl_mf1.pcx" (#5) for model "(basedir)\MD2\ jDoom\chilvers_soldier\simple_flash_heavy.md2", ignoring. ^ : Failed to locate a skin for model "(basedir)\MD2\jDoom\chilvers_soldier\ simple_flash_heavy.md2". This model will be rendered without a skin. ^ : Failed to locate "md2/jdoom/weapon/grocketlnchr.pcx" (#0) for model "(basedir)\MD2\ jDoom\chilvers_soldier\weapon_rocketlauncher.dmd", ignoring. ^ : Failed to locate a skin for model "(basedir)\MD2\jDoom\chilvers_soldier\ weapon_rocketlauncher.dmd". This model will be rendered without a skin. ^ : Failed to locate "md2/jdoom/play/gchain.pcx" (#0) for model "(basedir)\MD2\jDoom\ chilvers_soldier\weapon_chaingun.dmd", ignoring. ^ : Failed to locate a skin for model "(basedir)\MD2\jDoom\chilvers_soldier\ weapon_chaingun.dmd". This model will be rendered without a skin. ^ : Failed to locate "md2/jdoom/weapon/gshotgun.pcx" (#0) for model "(basedir)\MD2\jDoom\ chilvers_soldier\weapon_shotty.dmd", ignoring. ^ : Failed to locate a skin for model "(basedir)\MD2\jDoom\chilvers_soldier\ weapon_shotty.dmd". This model will be rendered without a skin. ^ : Failed to locate "md2/jdoom/hud/v_dpistol_abbs/pistol.pcx" (#0) for model "(basedir)\ MD2\jDoom\chilvers_soldier\weapon_pistol.dmd", ignoring. ^ : Failed to locate a skin for model "(basedir)\MD2\jDoom\chilvers_soldier\ weapon_pistol.dmd". This model will be rendered without a skin. Models_Init: Done in 2.90 seconds. DOOM 2: Hell on Earth Sfx_Cache: Caching sample 'swtchn' (#23)... ^ : Caching sample 'pstop' (#19)... ^ : Caching sample 'pistol' (#1)... Loading map "MAP19"... World::loadMap > WadMapConverter: Recognized a Doom format map. World::loadMap: Pruned 100 vertexes (0 equivalents, 100 unused). ^ : Bounds min:(-1280, -4544) max:(3648, 1728). ^ : Line blockmap dimensions:(39, 50) ^ : Mobj blockmap dimensions:(39, 50) ^ : Polyobj blockmap dimensions:(39, 50) ^ > Map::buildBsp: Built 458 Nodes, 459 Leafs, 2241 Segments and 215 Vertexes. Tree balance is 13:11. ^ : Completed in 0.12 seconds. World::loadMap: BSP leaf blockmap dimensions:(39, 50) ^ > S_DetermineBspLeafsAffectingSectorReverb: Completed in 0.005 seconds. Current map elements: Vertexes 1024 Lines 986 Sectors 148 BSP Nodes 458 BSP Leafs 459 Segments 2241 Map::initNodePiles: Completed in 0 seconds. P_PtcInitForMap: Completed in 0.001 seconds. Player starting spots: - pl0: color 0, spot 0 Map::initSkyFix: Completed in 0 seconds. Precaching completed in 3 seconds. Rend_RadioInitForMap: Completed in 0.003 seconds. SB_InitForMap: Completed in 0.003 seconds. Map 19: The citadel Author: Unknown Map::initSkyFix: Completed in 0 seconds. Sfx_Cache: Caching sample 'swtchx' (#24)... PersistentCanvasWindow > applyAttributes: Changing display mode to 1920 x 1080 x 16 (60.0 Hz) Display mode has changed. Canvas: Lost focus. ^ : Gained focus. ^ : Lost focus. ^ : Gained focus. ^ : Lost focus. ^ : Gained focus. ^ : Lost focus. ^ : Gained focus. ^ : Lost focus. ^ : Gained focus. ^ : Lost focus. ^ : Gained focus. ^ : Lost focus. ^ : Gained focus. ^ : Lost focus. ^ : Gained focus. ^ : Lost focus. ^ : Gained focus. ^ : Lost focus. ^ : Gained focus. Sfx_Cache: Caching sample 'swtchx' (#24)... Picked up a box of rockets. Sfx_Cache: Caching sample 'itemup' (#32)... ^ : Caching sample 'cacsit' (#42)... ^ : Caching sample 'bgsit2' (#40)... Picked up a box of rockets. Sfx_Cache: Caching sample 'bgact' (#76)... Picked up a box of rockets. Sfx_Cache: Caching sample 'brssit' (#43)... Picked up a box of rockets. Picked up a box of rockets. Picked up a box of rockets. Sfx_Cache: Caching sample 'brssit' (#43)... Picked up a box of rockets. Picked up a box of rockets. Sfx_Cache: Caching sample 'brsact' (#219)... ^ : Caching sample 'cacact' (#228)... ^ : Caching sample 'kntsit' (#47)... ^ : Caching sample 'wpnup' (#33)... You got the rocket launcher! Sfx_Cache: Caching sample 'firsht' (#16)... ^ : Caching sample 'firxpl' (#17)... ^ : Caching sample 'plpain' (#25)... Radiation Shielding Suit Sfx_Cache: Caching sample 'getpow' (#93)... ^ : Caching sample 'swtchn' (#23)... ^ : Caching sample 'stnmov' (#22)... ^ : Caching sample 'stnmov' (#22)... ^ : Caching sample 'rlaunc' (#14)... ^ : Caching sample 'mansit' (#49)... ^ : Caching sample 'barexp' (#82)... ^ : Caching sample 'dmpain' (#26)... ^ : Caching sample 'pstop' (#19)... ^ : Caching sample 'kntdth' (#72)... ^ : Caching sample 'bgpain' (#229)... ^ : Caching sample 'bgdth1' (#62)... ^ : Caching sample 'capain' (#225)... ^ : Caching sample 'posact' (#75)... You got the shotgun! Picked up a medikit. Picked up the MegaArmor! Picked up a medikit. Sfx_Cache: Caching sample 'claw' (#55)... ^ : Caching sample 'manatk' (#99)... ^ : Caching sample 'cacdth' (#65)...Edit: older article but maybe they have it now. Maybe Doomsday could use it, but maybe a little far fetched until the code is much more up-to-date: http://israel21c.org/technology/self-he ... its-way-2/
Of course, in the snowberry app I can tick off the HUD Weapons and play without those by getting the old gfx back for this one part of JDRP.. but that kinda seems like a sucky idea now. So, am I missing something daft here?? :} I'm now starting to think it's not a bug but it's meant to be this way lol
If anyone can help - very much appreciated. Thanks :-)
Steve