JDRP stopped working recently
Hello. For the past few months, I've been using the JDRP 3D model pack to play Shareware Doom in 3D, and it's been working great. But sometime in the past week, I must have done something wrong with Doomsday, because yesterday I noticed that the pack is making the game crash. I've tried using older versions of the engine, I've tried using a copy of the pack I made a few weeks ago, I've even tried using Doomsday on a different iMac, but it's always the same. I found after pulling files out of the jdrp.box, that the problem only occurs when you put more than about twenty mods together at the same time, partially depending on filesize, and putting too many mods in at once crashes the map loader. It's like there's a limiter now preventing a certain amount of 3D material from being used in the engine at once, and I can't figure out what's different about it now than it was a week ago when it was still working. My current OS X is 10.8.3, and my iMac has 12 GB RAM, 2.5 GHz Intel Core i5, & AMD Radeon HD 6750M 512 MB.
The doomsday.out file is here:
http://www.mediafire.com/?y4k6fzhibiotcdc
The doomsday.out file is here:
http://www.mediafire.com/?y4k6fzhibiotcdc
Comments
In build 892 & 895 doomsday (TNT wad) hangs after 1 min of playing..
All addons from http://dengine.net/addons are on.
All builds installed in pure mode (full uninstall old ver.).
So for now I can use only stable build 869..
Sorry - no time for now to disable each addon in each build to locate craches & hangs..-((
Edit: older article but maybe they have it now. Maybe Doomsday could use it, but maybe a little far fetched until the code is much more up-to-date: http://israel21c.org/technology/self-he ... its-way-2/
Of course, in the snowberry app I can tick off the HUD Weapons and play without those by getting the old gfx back for this one part of JDRP.. but that kinda seems like a sucky idea now. So, am I missing something daft here?? :} I'm now starting to think it's not a bug but it's meant to be this way lol
If anyone can help - very much appreciated. Thanks :-)
Steve