Missing WAD files?
Hey guys,
I just downloaded the dengine, installed it and located some WADs I have, but I seem unable to run any of them.
When I click on play, it takes me to a screen where it asks me to "use the load command to load a game..." and,
if I write "load doom2" for example, it tells me that the WAD file is missing, even though I have located it before.
Does anyone know what is going on?
Thanks in advance!
Btw, I am on mac os 10.8.2 and here is a part of my doomsday.out (I couldn't attach it, it wouldn't accept .doc or .pdf):
I just downloaded the dengine, installed it and located some WADs I have, but I seem unable to run any of them.
When I click on play, it takes me to a screen where it asks me to "use the load command to load a game..." and,
if I write "load doom2" for example, it tells me that the WAD file is missing, even though I have located it before.
Does anyone know what is going on?
Thanks in advance!
Btw, I am on mac os 10.8.2 and here is a part of my doomsday.out (I couldn't attach it, it wouldn't accept .doc or .pdf):
Executable: Doomsday Engine 1.9.9 [#627] (Candidate 64-bit) Sep 18 2012 11:25:11.
Initializing Render subsystem...
Setting up platform state...
FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2012.
Audio configuration (by decreasing priority):
CD : FMOD/CD
Music: FluidSynth/Ext (MIDI only)
Music: FMOD/Ext
SFX : FMOD
Sfx_InitChannels: 16 channels.
Initializing Resource subsystem...
Initializing Binding subsystem...
Display mode has changed.
Initializing InFine subsystem...
Initializing UI subsystem...
Parsing definition files...
Definitions:
1 finales
4 materials
Automatic game selection failed.
Registered Games:
Key: '!'= Incomplete/Not playable '*'= Loaded
-----------------------------------------------------------------------------------------
! chex Chex(R) Quest (Digital Cafe)
! doom2 DOOM 2: Hell on Earth (id Software)
! doom1 DOOM Registered (id Software)
! doom1-share DOOM Shareware (id Software)
! doom2-plut Final DOOM: The Plutonia Experiment (Dario Casali and Milo Casali)
! doom2-tnt Final DOOM: TNT: Evilution (Team TNT)
! hacx HACX - Twitch 'n Kill (Banjo Software)
! heretic Heretic Registered (Raven Software)
! heretic-share Heretic Shareware (Raven Software)
! heretic-ext Heretic: Shadow of the Serpent Riders (Raven Software)
! hexen Hexen (Raven Software)
! hexen-betademo Hexen 4-map Beta Demo (Raven Software)
! hexen-demo Hexen 4-map Demo (Raven Software)
! hexen-v10 Hexen v1.0 (Raven Software)
! hexen-dk Hexen: Deathkings of the Dark Citadel (Raven Software)
! doom1-ultimate Ultimate DOOM (id Software)
-----------------------------------------------------------------------------------------
0 of 16 games playable.
Use the 'load' command to load a game. For example: "load gamename".
>quit
Event loop exited with code 0.
Shutting down the console...
Z_Shutdown: Used 1 volumes, total 33554432 bytes.
Restoring original display mode due to shutdown.
Canvas: Lost focus.
Comments
And I think I have directed my WAD files, when I first launched Doomsday, it asked me where the WADs for doom2, ultimate doom, etc., were.
Executable: Doomsday Engine 1.9.9 [#627] (Candidate 64-bit) Sep 18 2012 11:25:11. Command line (24 strings): 0: ../Doomsday.app/Contents/MacOS/Doomsday 1: -appdir 2: .. 3: -vdmap 4: /Applications/Games/Doomsday Engine.app/Contents/Doomsday.app/Contents/Resources 5: }Data/ 6: -basedir 7: /Applications/Games/Doomsday Engine.app/Contents/Doomsday.app/Contents/Resources 8: -userdir 9: /Users/Calvin/Library/Application Support/Doomsday Engine/runtime 10: -vdmap 11: /Applications/Games/Doomsday Engine.app/Contents/Resources/../jDoom.bundle/Contents/ Resources/ 12: }Data/jDoom/ 13: -sfxchan 14: 16 15: -texcomp 16: -wh 17: 640 18: 480 19: -game 20: doom2 21: -fullscreen 22: -iwad 23: /Applications/Games/Doomsday Engine.app Sys_InitWindowManager: Using Qt window management. Initializing plugins... jDoom jHeretic jHexen dpDehRead dpWadMapConverter applyWindowGeometry: I_InitJoystick: PS Converter Starting LegacyCore event loop... Canvas: Gained focus. OpenGL information: Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 5670 OpenGL Engine Version: 2.1 ATI-1.0.29 Available Compressed Texture Formats: 4 Available Texture Units: 8 Maximum Texture Anisotropy: 16 Maximum Texture Size: 16384 Line Width Granularity: 0.1 Line Width Range: 1.0...64.0 Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vert GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgt GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_tw GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt GL_EXT_texture_compression_s3t GL_EXT_texture_env_add GL_EXT_texture_filter_anisotro GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evalua GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod Initializing Render subsystem... Setting up platform state... FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2012. Audio configuration (by decreasing priority): CD : FMOD/CD Music: FluidSynth/Ext (MIDI only) Music: FMOD/Ext SFX : FMOD Sfx_InitChannels: 16 channels. Initializing Resource subsystem... Initializing Binding subsystem... Display mode has changed. Initializing InFine subsystem... Initializing UI subsystem... Parsing definition files... Definitions: 1 finales 4 materials Automatic game selection failed. Registered Games: Key: '!'= Incomplete/Not playable '*'= Loaded ----------------------------------------------------------------------------------------- ! chex Chex(R) Quest (Digital Cafe) ! doom2 DOOM 2: Hell on Earth (id Software) ! doom1 DOOM Registered (id Software) ! doom1-share DOOM Shareware (id Software) ! doom2-plut Final DOOM: The Plutonia Experiment (Dario Casali and Milo Casali) ! doom2-tnt Final DOOM: TNT: Evilution (Team TNT) ! hacx HACX - Twitch 'n Kill (Banjo Software) ! heretic Heretic Registered (Raven Software) ! heretic-share Heretic Shareware (Raven Software) ! heretic-ext Heretic: Shadow of the Serpent Riders (Raven Software) ! hexen Hexen (Raven Software) ! hexen-betademo Hexen 4-map Beta Demo (Raven Software) ! hexen-demo Hexen 4-map Demo (Raven Software) ! hexen-v10 Hexen v1.0 (Raven Software) ! hexen-dk Hexen: Deathkings of the Dark Citadel (Raven Software) ! doom1-ultimate Ultimate DOOM (id Software) ----------------------------------------------------------------------------------------- 0 of 16 games playable. Use the 'load' command to load a game. For example: "load gamename". >quit Event loop exited with code 0. Shutting down the console... Z_Shutdown: Used 1 volumes, total 33554432 bytes. Restoring original display mode due to shutdown. Canvas: Lost focus.The names are DOOM.WAD, DOOM2.WAD, PLUTONIA.WAD, TNT.WAD
Thanks a lot DaniJ!