[Build514: Hexen Coop] Player Stucks

at the map "Darkmere" the player gets stuck when you walk over the crush-trap,
pressing the fire button to respawn wont work as you will not die by the trap and stuck forever in it.
(win7 x64 using doomsday_1.9.9_build514 - Multiplayer Hexen Coop).
dont know if this bug is also at the stable version, maybe someone can test it.

Comments

  • Acorrding to the MP bug list, crushers don't currently work in any game.

    http://dl.dropbox.com/u/11948701/multiplayer.txt

    Hence if you get hit by an instant death crusher in HeXen in MP, you will currently not die and instead likely become stuck.
  • as i see in the MP bug list, there is not the bug with the warp/teleport ?

    when both players warp in Doom Coop Multiplayer through the same teleporter
    (first player walkes trough and second player immediately follows him)
    then the first player gets sometimes killed.
  • Because players telefraging eachother (and also players telefragging monsters) is the intended behaviour.

    If you want to request an option to prevent players telefragging eachother in co-op, you could always submit a feature request.
  • Telefragging in ZDaemon DM got me laughing so hard I was pouring tears...
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