[NotFoundError] (in Record::operator []) Variable 'audio.soundPlugin' not found
I've compiled 2.0.1 and get the following error when I run doomsday:
[NotFoundError] (in Record::operator []) Variable 'audio.soundPlugin' not found
I've tried compiling both with and without both fluidsynth and fmod thinking perhaps that had something to do with it, but it changed nothing. I didn't report this as a bug on the tracker because it might be something wrong with my setup or the way I compiled it, and I wanted to eliminate that as a possibility before filing a bug.
[NotFoundError] (in Record::operator []) Variable 'audio.soundPlugin' not found
I've tried compiling both with and without both fluidsynth and fmod thinking perhaps that had something to do with it, but it changed nothing. I didn't report this as a bug on the tracker because it might be something wrong with my setup or the way I compiled it, and I wanted to eliminate that as a possibility before filing a bug.
Comments
Did you run "make install", and does the installed package have code similar to this in the clientconfig.de file?
# Audio settings. record d.audio() soundPlugin = 'fmod' if Version.OS == 'macx' musicPlugin = 'fluidsynth' cdPlugin = 'dummy' elsif Version.OS == 'ios' musicPlugin = 'fmod' cdPlugin = 'dummy' elsif Version.OS == 'windows' musicPlugin = 'sdlmixer' cdPlugin = 'winmm' else musicPlugin = 'fmod' cdPlugin = 'dummy' end record fmod fmod.speakerMode = '' # defaults to stereo endSo, my guess is that either your net.dengine.client.pack is missing or is being loaded from the wrong place.
# Audio settings. record d.audio() soundPlugin = 'fmod' if Version.OS == 'macx' musicPlugin = 'fluidsynth' cdPlugin = 'dummy' else musicPlugin = 'fmod' cdPlugin = 'fmod' end record fmod fmod.speakerMode = '' # defaults to stereo end endAlso, I see the following line of output in the console when I type "doomsday".
I can start Doomsday with the "-nosound" parameter, but it segfaults after loading Doom ][ and trying to start a new game.
As for the crash, that was solved with -nofsaa (probably because of the old, crufty Intel GPU).