[NotFoundError] (in Record::operator []) Variable 'audio.soundPlugin' not found
I've compiled 2.0.1 and get the following error when I run doomsday:
[NotFoundError] (in Record::operator []) Variable 'audio.soundPlugin' not found
I've tried compiling both with and without both fluidsynth and fmod thinking perhaps that had something to do with it, but it changed nothing. I didn't report this as a bug on the tracker because it might be something wrong with my setup or the way I compiled it, and I wanted to eliminate that as a possibility before filing a bug.
[NotFoundError] (in Record::operator []) Variable 'audio.soundPlugin' not found
I've tried compiling both with and without both fluidsynth and fmod thinking perhaps that had something to do with it, but it changed nothing. I didn't report this as a bug on the tracker because it might be something wrong with my setup or the way I compiled it, and I wanted to eliminate that as a possibility before filing a bug.
Comments
Did you run "make install", and does the installed package have code similar to this in the clientconfig.de file?
So, my guess is that either your net.dengine.client.pack is missing or is being loaded from the wrong place.
Also, I see the following line of output in the console when I type "doomsday".
I can start Doomsday with the "-nosound" parameter, but it segfaults after loading Doom ][ and trying to start a new game.
As for the crash, that was solved with -nofsaa (probably because of the old, crufty Intel GPU).