Stable builds comparison 1.12.2 vs 1.13.2
A have to say that the 1.12.2 is the most working build so far, at least for windows based systems.
I can't use a windowed mode in 1.13.2 for integrated video card (Intel HD series). The engine just freezes out and don't respond for any commands. For the nVidia cards all is ok.
There are also a bug, that I can't see a model particles in 1.13.2
I can't use a windowed mode in 1.13.2 for integrated video card (Intel HD series). The engine just freezes out and don't respond for any commands. For the nVidia cards all is ok.
There are also a bug, that I can't see a model particles in 1.13.2

Comments
Can you please provide a copy of your doomsday.out from a session in which you tried to use windowed mode. Also, can you try the -nofsaa command line option to disable full-screen antialiasing.
1.12.2
https://dl.dropboxusercontent.com/u/25137016/Bugs/1.12.2_doomsday.out
1.13.2
https://dl.dropboxusercontent.com/u/25137016/Bugs/1.13.2_doomsday.out
The model particles is arrow headed rays which have no strict 45 degree division.
It would still be useful to see your doomsday.out, though.
Those are logs from your NVidia system, to debug the desktop mode issue we'll need a copy of your log from the Intel HD system.
Application path: C:\Program Files (x86)\Doomsday\Bin\Doomsday.exe Enabled log entry level: MESSAGE Created a new 32.0 MB memory volume. Executable: Doomsday Engine 1.13.2 (Stable 32-bit #1109) Jan 14 2014 08:52:47. Command line (14 strings): 0: ..\Bin\Doomsday.exe 1: -basedir 2: C:\Program Files (x86)\Doomsday/ 3: -file 4: C:\Users\veirdo\Dropbox\HUD_Mage_v1.21.pk3 5: -sfxchan 6: 16 7: -notexcomp 8: -game 9: hexen 10: -iwad 11: C:\Program Files (x86)\Steam\steamapps\common\Hexen\base\HEXEN.WAD 12: -userdir 13: C:\Users\veirdo\Documents\Doomsday Frontend\runtime/ RenderSystem: Loading shader definitions from read-only archive entry "data/renderer.pack/ shaders.dei" at path "/data/doomsday.pk3/data/renderer.pack/shaders.dei" (out of archive in read-only native file "(basedir)\data\doomsday.pk3") Initializing plugins... (id:1) dehread (id:2) doom (id:3) heretic (id:4) hexen (id:5) wadmapconverter Starting GuiApp event loop... OpenGL 2.1 supported Canvas: Gained focus. OpenGL information: Version: 2.1.0 - Build 8.15.10.2827 Renderer: Intel(R) HD Graphics Vendor: Intel Capabilities: Compressed texture formats: 6 Available texture units: 8 Maximum texture anisotropy: 16 Maximum texture size: 8192 Line width granularity: 0.5 Line width range: 0...6.5 OpenGL Extensions: 3DFX extensions: texture_compression_FXT1 ARB extensions: multitexture, texture_cube_map, transpose_matrix, texture_env_add, texture_compression, texture_border_clamp, point_parameters, texture_env_combine, texture_env_dot3, texture_env_crossbar, shadow, window_pos, vertex_program, fragment_program, vertex_buffer_object, occlusion_query, fragment_shader, shader_objects, shading_language_100, texture_non_power_of_two, vertex_shader, point_sprite, fragment_program_shadow, depth_texture, texture_rectangle, draw_buffers, color_buffer_float, half_float_pixel, texture_float, pixel_buffer_object, draw_instanced, half_float_vertex, texture_rg, texture_compression_rgtc, sync, framebuffer_sRGB, depth_buffer_float, framebuffer_object, map_buffer_range, copy_buffer, sampler_objects, seamless_cube_map, uniform_buffer_object, depth_clamp, vertex_array_bgra, draw_elements_base_vertex, compatibility, vertex_array_object ATI extensions: separate_stencil EXT extensions: blend_minmax, blend_subtract, blend_color, abgr, texture3D, clip_volume_hint, compiled_vertex_array, draw_range_elements, rescale_normal, packed_pixels, texture_edge_clamp, separate_specular_color, texture_env_combine, bgra, blend_func_separate, secondary_color, fog_coord, texture_env_add, multi_draw_arrays, texture_filter_anisotropic, texture_compression_s3tc, shadow_funcs, stencil_wrap, texture_rectangle, stencil_two_side, texture_lod_bias, blend_equation_separate, framebuffer_object, draw_buffers2, texture_sRGB, packed_float, texture_shared_exponent, texture_swizzle, packed_depth_stencil, transform_feedback, framebuffer_blit, texture_array, texture_snorm, gpu_program_parameters IBM extensions: texture_mirrored_repeat INTEL extensions: performance_queries NV extensions: blend_square, texgen_reflection, conditional_render, primitive_restart SGIS extensions: texture_edge_clamp, generate_mipmap, texture_lod WIN extensions: swap_hint Extensions (WGL): WGL extensions: EXT_depth_float, ARB_buffer_region, ARB_extensions_string, ARB_make_current_read, ARB_pixel_format, ARB_pbuffer, EXT_extensions_string, EXT_swap_control, EXT_swap_control_tear, ARB_pixel_format_float, ARB_framebuffer_sRGB, ARB_create_context, EXT_pixel_format_packed_float Initializing Render subsystem... Setting up platform state... FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2013. Audio configuration (by decreasing priority): CD: FMOD/CD Music: FMOD/Ext SFX: FMOD Initialized 16 sound effect channels. Initializing InFine subsystem... Initializing UI subsystem... Locating "HACX - Twitch 'n Kill"... Locating "Chex(R) Quest"... Locating "Final DOOM: TNT: Evilution"... Locating "Final DOOM: The Plutonia Experiment"... Locating "DOOM 2: Hell on Earth"... Locating "Ultimate DOOM"... Locating "DOOM Registered"... Locating "DOOM Shareware"... Locating "Heretic: Shadow of the Serpent Riders"... Locating "Heretic Registered"... Locating "Heretic Shareware"... Locating "Hexen: Deathkings of the Dark Citadel"... Locating "Hexen"... Locating "Hexen v1.0"... Locating "Hexen 4-map Demo"... Locating "Hexen 4-map Beta Demo"... ResourceSystem: All GL textures for RawTextures deleted. Loading game resources... IWAD identification: 0166c841 "(basedir)\data\jhexen\auto\.basedata\armslot1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\armslot2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\armslot3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\armslot4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\chain.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\chain2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\chain3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta00.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta60.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta61.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta62.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta63.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb00.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb59.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb60.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb61.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb62.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb63.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot9.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslota.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslotb.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegem.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\mapmask.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\menufog.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\pal18to8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\travlpic.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpfull0.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpfull1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpfull2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecec1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecec2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecec3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecef1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecef2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecef3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecem1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecem2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecem3.lmp" already loaded. ResourceSystem > loadCompositeTextureDefs: Loaded all 359 texture definitions from "C:\Program Files (x86)\Steam\steamapps\ common\Hexen\base\HEXEN.WAD:(basedir)\TEXTURE1.lmp". ^ : Loaded all 1 texture definitions from "C:\Program Files (x86)\Steam\steamapps\common\ Hexen\base\HEXEN.WAD:(basedir)\TEXTURE2.lmp". ResourceSystem: initCompositeTextures: Completed in 0.42 seconds. ^ : initFlatTextures: Completed in 0.03 seconds. ^ : 'ARTIPTN2' is not a valid sprite name, ignoring. ^ : 'ARTISOAR' is not a valid sprite name, ignoring. ^ : 'ARTIINVU' is not a valid sprite name, ignoring. ^ : 'ARTIPORK' is not a valid sprite name, ignoring. ^ : 'ARTISPHL' is not a valid sprite name, ignoring. ^ : 'ARTITRCH' is not a valid sprite name, ignoring. ^ : 'ARTIATLP' is not a valid sprite name, ignoring. ^ : 'ARTISUMN' is not a valid sprite name, ignoring. ^ : 'ARTIPSBG' is not a valid sprite name, ignoring. ^ : 'ARTISPED' is not a valid sprite name, ignoring. ^ : 'ARTIBMAN' is not a valid sprite name, ignoring. ^ : 'ARTIBRAC' is not a valid sprite name, ignoring. ^ : 'ARTITELO' is not a valid sprite name, ignoring. ^ : 'ARTIBLST' is not a valid sprite name, ignoring. ^ : 'ARTISKLL' is not a valid sprite name, ignoring. ^ : 'ARTIBGEM' is not a valid sprite name, ignoring. ^ : 'ARTIGEMR' is not a valid sprite name, ignoring. ^ : 'ARTIGMG2' is not a valid sprite name, ignoring. ^ : 'ARTIGMB2' is not a valid sprite name, ignoring. ^ : 'ARTIBOK1' is not a valid sprite name, ignoring. ^ : 'ARTIBOK2' is not a valid sprite name, ignoring. ^ : 'ARTISKL2' is not a valid sprite name, ignoring. ^ : 'ARTIFWEP' is not a valid sprite name, ignoring. ^ : 'ARTICWEP' is not a valid sprite name, ignoring. ^ : 'ARTIMWEP' is not a valid sprite name, ignoring. ^ : 'ARTIGEAR' is not a valid sprite name, ignoring. ^ : 'ARTIHRAD' is not a valid sprite name, ignoring. ^ : initSpriteTextures: Completed in 3.8 seconds. Parsing primary config "configs\hexen\game.cfg"... B_BindCommand: Deleting binding 39, it has been overridden by binding 126. Clearing binding context 'global'... Clearing binding context 'deui'... Clearing binding context 'console'... Clearing binding context 'message'... Clearing binding context 'chat'... Clearing binding context 'shortcut'... Clearing binding context 'gameui'... Clearing binding context 'menu'... Clearing binding context 'finale'... Clearing binding context 'map-freepan'... Clearing binding context 'map'... Clearing binding context 'game'... Parsing definition files... readAllDefinitions: Completed in 0.24 seconds. Definitions: 16 animation groups 5 composite fonts 8 finales 65 lights 11 materials 521 models 26 particle generators 39 songs 245 sound effects 300 sprite names 3018 states 13 surface decorations 162 text strings 4 texture environments 400 things ResourceSystem: Building sprites... ^ : Completed in 0.12 seconds. ^ : Model init completed in 3.9 seconds. Parsing SNDINFO... SN_InitSequenceScript: Registering sound sequences. Failed locating image resource for "Particle39". Hexen You are running the latest available stable release. PersistentCanvasWindow > applyAttributes: Changing display mode to 800 x 600 x 32 (60.0 Hz) GLTarget: Segmentation Violation ^ : ^ > ResourceSystem: All GL textures for RawTextures deleted.Did you try the -nofsaa command line option on your Intel HD system?
Application path: C:\Program Files (x86)\Doomsday\Bin\Doomsday.exe Enabled log entry level: MESSAGE Created a new 32.0 MB memory volume. Executable: Doomsday Engine 1.13.2 (Stable 32-bit #1109) Jan 14 2014 08:52:47. Command line (15 strings): 0: ..\Bin\Doomsday.exe 1: -basedir 2: C:\Program Files (x86)\Doomsday/ 3: -file 4: C:\Users\veirdo\Dropbox\HUD_Mage_v1.21.pk3 5: -sfxchan 6: 16 7: -notexcomp 8: -game 9: hexen 10: -iwad 11: C:\Program Files (x86)\Steam\steamapps\common\Hexen\base\HEXEN.WAD 12: -nofsaa 13: -userdir 14: C:\Users\veirdo\Documents\Doomsday Frontend\runtime/ RenderSystem: Loading shader definitions from read-only archive entry "data/renderer.pack/ shaders.dei" at path "/data/doomsday.pk3/data/renderer.pack/shaders.dei" (out of archive in read-only native file "(basedir)\data\doomsday.pk3") Initializing plugins... (id:1) dehread (id:2) doom (id:3) heretic (id:4) hexen (id:5) wadmapconverter Starting GuiApp event loop... OpenGL 2.1 supported Canvas: Gained focus. OpenGL information: Version: 2.1.0 - Build 8.15.10.2827 Renderer: Intel(R) HD Graphics Vendor: Intel Capabilities: Compressed texture formats: 6 Available texture units: 8 Maximum texture anisotropy: 16 Maximum texture size: 8192 Line width granularity: 0.5 Line width range: 0...6.5 OpenGL Extensions: 3DFX extensions: texture_compression_FXT1 ARB extensions: multitexture, texture_cube_map, transpose_matrix, texture_env_add, texture_compression, texture_border_clamp, point_parameters, texture_env_combine, texture_env_dot3, texture_env_crossbar, shadow, window_pos, vertex_program, fragment_program, vertex_buffer_object, occlusion_query, fragment_shader, shader_objects, shading_language_100, texture_non_power_of_two, vertex_shader, point_sprite, fragment_program_shadow, depth_texture, texture_rectangle, draw_buffers, color_buffer_float, half_float_pixel, texture_float, pixel_buffer_object, draw_instanced, half_float_vertex, texture_rg, texture_compression_rgtc, sync, framebuffer_sRGB, depth_buffer_float, framebuffer_object, map_buffer_range, copy_buffer, sampler_objects, seamless_cube_map, uniform_buffer_object, depth_clamp, vertex_array_bgra, draw_elements_base_vertex, compatibility, vertex_array_object ATI extensions: separate_stencil EXT extensions: blend_minmax, blend_subtract, blend_color, abgr, texture3D, clip_volume_hint, compiled_vertex_array, draw_range_elements, rescale_normal, packed_pixels, texture_edge_clamp, separate_specular_color, texture_env_combine, bgra, blend_func_separate, secondary_color, fog_coord, texture_env_add, multi_draw_arrays, texture_filter_anisotropic, texture_compression_s3tc, shadow_funcs, stencil_wrap, texture_rectangle, stencil_two_side, texture_lod_bias, blend_equation_separate, framebuffer_object, draw_buffers2, texture_sRGB, packed_float, texture_shared_exponent, texture_swizzle, packed_depth_stencil, transform_feedback, framebuffer_blit, texture_array, texture_snorm, gpu_program_parameters IBM extensions: texture_mirrored_repeat INTEL extensions: performance_queries NV extensions: blend_square, texgen_reflection, conditional_render, primitive_restart SGIS extensions: texture_edge_clamp, generate_mipmap, texture_lod WIN extensions: swap_hint Extensions (WGL): WGL extensions: EXT_depth_float, ARB_buffer_region, ARB_extensions_string, ARB_make_current_read, ARB_pixel_format, ARB_pbuffer, EXT_extensions_string, EXT_swap_control, EXT_swap_control_tear, ARB_pixel_format_float, ARB_framebuffer_sRGB, ARB_create_context, EXT_pixel_format_packed_float Initializing Render subsystem... Setting up platform state... FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2013. Audio configuration (by decreasing priority): CD: FMOD/CD Music: FMOD/Ext SFX: FMOD Initialized 16 sound effect channels. Initializing InFine subsystem... Initializing UI subsystem... Locating "HACX - Twitch 'n Kill"... Locating "Chex(R) Quest"... Locating "Final DOOM: TNT: Evilution"... Locating "Final DOOM: The Plutonia Experiment"... Locating "DOOM 2: Hell on Earth"... Locating "Ultimate DOOM"... Locating "DOOM Registered"... Locating "DOOM Shareware"... Locating "Heretic: Shadow of the Serpent Riders"... Locating "Heretic Registered"... Locating "Heretic Shareware"... Locating "Hexen: Deathkings of the Dark Citadel"... Locating "Hexen"... Locating "Hexen v1.0"... Locating "Hexen 4-map Demo"... Locating "Hexen 4-map Beta Demo"... ResourceSystem: All GL textures for RawTextures deleted. Loading game resources... IWAD identification: 0166c841 "(basedir)\data\jhexen\auto\.basedata\armslot1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\armslot2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\armslot3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\armslot4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\chain.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\chain2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\chain3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta00.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta60.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta61.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta62.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta63.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb00.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb59.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb60.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb61.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb62.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb63.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot9.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslota.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslotb.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegem.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\mapmask.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\menufog.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\pal18to8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\travlpic.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpfull0.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpfull1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpfull2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecec1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecec2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecec3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecef1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecef2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecef3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecem1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecem2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecem3.lmp" already loaded. ResourceSystem > loadCompositeTextureDefs: Loaded all 359 texture definitions from "C:\Program Files (x86)\Steam\steamapps\ common\Hexen\base\HEXEN.WAD:(basedir)\TEXTURE1.lmp". ^ : Loaded all 1 texture definitions from "C:\Program Files (x86)\Steam\steamapps\common\ Hexen\base\HEXEN.WAD:(basedir)\TEXTURE2.lmp". ResourceSystem: initCompositeTextures: Completed in 0.42 seconds. ^ : initFlatTextures: Completed in 0.022 seconds. ^ : 'ARTIPTN2' is not a valid sprite name, ignoring. ^ : 'ARTISOAR' is not a valid sprite name, ignoring. ^ : 'ARTIINVU' is not a valid sprite name, ignoring. ^ : 'ARTIPORK' is not a valid sprite name, ignoring. ^ : 'ARTISPHL' is not a valid sprite name, ignoring. ^ : 'ARTITRCH' is not a valid sprite name, ignoring. ^ : 'ARTIATLP' is not a valid sprite name, ignoring. ^ : 'ARTISUMN' is not a valid sprite name, ignoring. ^ : 'ARTIPSBG' is not a valid sprite name, ignoring. ^ : 'ARTISPED' is not a valid sprite name, ignoring. ^ : 'ARTIBMAN' is not a valid sprite name, ignoring. ^ : 'ARTIBRAC' is not a valid sprite name, ignoring. ^ : 'ARTITELO' is not a valid sprite name, ignoring. ^ : 'ARTIBLST' is not a valid sprite name, ignoring. ^ : 'ARTISKLL' is not a valid sprite name, ignoring. ^ : 'ARTIBGEM' is not a valid sprite name, ignoring. ^ : 'ARTIGEMR' is not a valid sprite name, ignoring. ^ : 'ARTIGMG2' is not a valid sprite name, ignoring. ^ : 'ARTIGMB2' is not a valid sprite name, ignoring. ^ : 'ARTIBOK1' is not a valid sprite name, ignoring. ^ : 'ARTIBOK2' is not a valid sprite name, ignoring. ^ : 'ARTISKL2' is not a valid sprite name, ignoring. ^ : 'ARTIFWEP' is not a valid sprite name, ignoring. ^ : 'ARTICWEP' is not a valid sprite name, ignoring. ^ : 'ARTIMWEP' is not a valid sprite name, ignoring. ^ : 'ARTIGEAR' is not a valid sprite name, ignoring. ^ : 'ARTIHRAD' is not a valid sprite name, ignoring. ^ : initSpriteTextures: Completed in 2 seconds. Parsing primary config "configs\hexen\game.cfg"... B_BindCommand: Deleting binding 39, it has been overridden by binding 126. Clearing binding context 'global'... Clearing binding context 'deui'... Clearing binding context 'console'... Clearing binding context 'message'... Clearing binding context 'chat'... Clearing binding context 'shortcut'... Clearing binding context 'gameui'... Clearing binding context 'menu'... Clearing binding context 'finale'... Clearing binding context 'map-freepan'... Clearing binding context 'map'... Clearing binding context 'game'... Parsing definition files... readAllDefinitions: Completed in 0.18 seconds. Definitions: 16 animation groups 5 composite fonts 8 finales 65 lights 11 materials 521 models 26 particle generators 39 songs 245 sound effects 300 sprite names 3018 states 13 surface decorations 162 text strings 4 texture environments 400 things ResourceSystem: Building sprites... ^ : Completed in 0.098 seconds. ^ : Model init completed in 3.7 seconds. Parsing SNDINFO... SN_InitSequenceScript: Registering sound sequences. Failed locating image resource for "Particle39". Hexen You are running the latest available stable release. PersistentCanvasWindow: Segmentation Violation ^ : ^ > ResourceSystem: All GL textures for RawTextures deleted.Do you have any debugging tools installed on your system? We don't have direct access to any computer with Intel HD graphics that crashes this way, so we'll need your help if we are going to find a workaround or fix for the crash.
If I try to run Doomsday clean, Doomsday will launch, but it will crash when "starting game" is around 3/4 done:
And the Doomsday.out:
Application path: C:\Program Files (x86)\Doomsday\Bin\Doomsday.exe Created a new 32.0 MB memory volume. Config::read: /modules/Config.de is newer than modules/Config, rerunning the script. ^ : Detected new build: 1087 => 1144 Executable: Doomsday Engine 1.14.0 [#1144] (Unstable 32-bit) Feb 18 2014 10:27:51 RenderSystem: Loading shader definitions from read-only archive entry "data/renderer.pack/ shaders.dei" at path "/data/doomsday.pk3/data/renderer.pack/shaders.dei" (out of archive in read-only native file "(basedir)\data\doomsday.pk3") OpenGL 3.1 supported Sys_GLInitialize: OpenGL information: Version: 3.1.0 - Build 9.17.10.3347 Renderer: Intel(R) HD Graphics 3000 Vendor: Intel Capabilities: Compressed texture formats: 6 Available texture units: 8 Maximum texture anisotropy: 16 Maximum texture size: 8192 Line width granularity: 0.5 Line width range: 0...6.99219 ^ : OpenGL Extensions: ^ : 3DFX extensions: texture_compression_FXT1 ^ : ARB extensions: multitexture, texture_cube_map, transpose_matrix, texture_env_add, texture_compression, texture_border_clamp, point_parameters, texture_env_combine, texture_env_dot3, texture_env_crossbar, shadow, window_pos, vertex_program, fragment_program, vertex_buffer_object, occlusion_query, fragment_shader, shader_objects, shading_language_100, texture_non_power_of_two, vertex_shader, point_sprite, fragment_program_shadow, depth_texture, texture_rectangle, draw_buffers, color_buffer_float, half_float_pixel, texture_float, pixel_buffer_object, draw_instanced, half_float_vertex, occlusion_query2, multisample, texture_rg, texture_compression_rgtc, sync, framebuffer_sRGB, depth_buffer_float, framebuffer_object, map_buffer_range, copy_buffer, sampler_objects, seamless_cube_map, uniform_buffer_object, depth_clamp, vertex_array_bgra, shader_bit_encoding, draw_buffers_blend, texture_query_lod, explicit_attrib_location, draw_elements_base_vertex, instanced_arrays, fragment_coord_conventions, texture_buffer_object_rgb32, compatibility, texture_rgb10_a2ui, vertex_type_2_10_10_10_rev, timer_query, vertex_array_object, provoking_vertex ^ : ATI extensions: separate_stencil ^ : EXT extensions: blend_minmax, blend_subtract, blend_color, abgr, texture3D, clip_volume_hint, compiled_vertex_array, draw_range_elements, rescale_normal, packed_pixels, texture_edge_clamp, separate_specular_color, texture_env_combine, bgra, blend_func_separate, secondary_color, fog_coord, texture_env_add, multi_draw_arrays, texture_filter_anisotropic, texture_compression_s3tc, shadow_funcs, stencil_wrap, texture_rectangle, stencil_two_side, texture_lod_bias, blend_equation_separate, framebuffer_object, draw_buffers2, texture_sRGB, packed_float, texture_shared_exponent, texture_swizzle, packed_depth_stencil, transform_feedback, framebuffer_blit, framebuffer_multisample, texture_array, texture_integer, texture_snorm, gpu_program_parameters ^ : IBM extensions: texture_mirrored_repeat ^ : INTEL extensions: performance_queries, map_texture ^ : NV extensions: blend_square, texgen_reflection, conditional_render, primitive_restart ^ : SGIS extensions: texture_edge_clamp, generate_mipmap, texture_lod ^ : WIN extensions: swap_hint ^ : Extensions (WGL): ^ : WGL extensions: EXT_depth_float, ARB_buffer_region, ARB_extensions_string, ARB_make_current_read, ARB_pixel_format, ARB_pbuffer, EXT_extensions_string, EXT_swap_control, EXT_swap_control_tear, ARB_multisample, ARB_pixel_format_float, ARB_framebuffer_sRGB, ARB_create_context, EXT_pixel_format_packed_float FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2013 Audio configuration: CD: FMOD/CD Music: FMOD/Ext SFX: FMOD Initialized 16 sound effect channels Using SteamApps path: c:\program files (x86)\steam\SteamApps\common User-supplied IWAD path: "C:/Users/Administrator/Documents/Timmy's Files and Documents/ Doom/" Locating "HACX - Twitch 'n Kill"... ! hacx.wad: missing - libdoom.pk3: "(basedir)\data\jdoom\libdoom.pk3" => Not playable (incomplete resources) Locating "Chex(R) Quest"... ! chex.wad: missing - libdoom.pk3: "(basedir)\data\jdoom\libdoom.pk3" => Not playable (incomplete resources) Locating "Final DOOM: TNT: Evilution"... - tnt.wad: "c:\Users\Administrator\Documents\Timmy's Files and Documents\Doom\tnt.wad" - libdoom.pk3: "(basedir)\data\jdoom\libdoom.pk3" => Playable Locating "Final DOOM: The Plutonia Experiment"... - plutonia.wad: "c:\Users\Administrator\Documents\Timmy's Files and Documents\Doom\ plutonia.wad" - libdoom.pk3: "(basedir)\data\jdoom\libdoom.pk3" => Playable Locating "DOOM 2: Hell on Earth"... - doom2.wad or doom2f.wad: "c:\Users\Administrator\Documents\Timmy's Files and Documents\ Doom\DOOM2.WAD" - libdoom.pk3: "(basedir)\data\jdoom\libdoom.pk3" => Playable Locating "Ultimate DOOM"... - doom.wad or doomu.wad: "c:\Users\Administrator\Documents\Timmy's Files and Documents\ Doom\Doom.wad" - libdoom.pk3: "(basedir)\data\jdoom\libdoom.pk3" => Playable Locating "DOOM Registered"... - doom.wad: "c:\Users\Administrator\Documents\Timmy's Files and Documents\Doom\Doom.wad" - libdoom.pk3: "(basedir)\data\jdoom\libdoom.pk3" => Playable Locating "DOOM Shareware"... - doom1.wad: "c:\Users\Administrator\Documents\Timmy's Files and Documents\Doom\ DOOM1.WAD" - libdoom.pk3: "(basedir)\data\jdoom\libdoom.pk3" => Playable Locating "Heretic: Shadow of the Serpent Riders"... ! heretic.wad: missing - libheretic.pk3: "(basedir)\data\jheretic\libheretic.pk3" => Not playable (incomplete resources) Locating "Heretic Registered"... ! heretic.wad: missing - libheretic.pk3: "(basedir)\data\jheretic\libheretic.pk3" => Not playable (incomplete resources) Locating "Heretic Shareware"... ! heretic1.wad: missing - libheretic.pk3: "(basedir)\data\jheretic\libheretic.pk3" => Not playable (incomplete resources) Locating "Hexen: Deathkings of the Dark Citadel"... ! hexen.wad: missing ! hexdd.wad: missing - libhexen.pk3: "(basedir)\data\jhexen\libhexen.pk3" => Not playable (incomplete resources) Locating "Hexen"... - libhexen.pk3: "(basedir)\data\jhexen\libhexen.pk3" ! hexen.wad: missing => Not playable (incomplete resources) Locating "Hexen v1.0"... ! hexen.wad: missing - libhexen.pk3: "(basedir)\data\jhexen\libhexen.pk3" => Not playable (incomplete resources) Locating "Hexen 4-map Demo"... ! hexen.wad or machexendemo.wad or hexendemo.wad: missing - libhexen.pk3: "(basedir)\data\jhexen\libhexen.pk3" => Not playable (incomplete resources) Locating "Hexen 4-map Beta Demo"... ! hexen.wad or hexenbeta.wad or machexendemo.wad or hexendemo.wad: missing - libhexen.pk3: "(basedir)\data\jhexen\libhexen.pk3" => Not playable (incomplete resources) Path "auto" now mapped to "data\jdoom\auto" Path "auto" now mapped to "defs\jdoom\auto" Loading game resources... IWAD identification: 0xdb003a ResourceSystem > loadCompositeTextureDefs: Loaded all 125 texture definitions from "c:\Users\Administrator\Documents\Timmy's Files and Documents\Doom\Doom.wad:(basedir)\TEXTURE1.lmp" ^ : Loaded all 162 texture definitions from "c:\Users\Administrator\Documents\Timmy's Files and Documents\Doom\Doom.wad:(basedir)\TEXTURE2.lmp" Parsing primary config "configs\doom\game.cfg"... game-fastmonsters: unknown identifier configs\doom\game.cfg(110): error executing command "game-fastmonsters 0" 0 <= player-color <= 3 Def_Read: Parsing definition files... ^ : Definitions: ^ : 28 animation groups 6 composite fonts 9 finales 9 lights 38 map infos 11 materials 19 particle generators 4 skies 33 songs 110 sound effects 138 sprite names 974 states 49 surface decorations 368 text strings 8 texture environments 140 things ResourceSystem: Model init completed in 0.00 seconds Available maps: E1M1-E1M9 c:\Users\Administrator\Documents\Timmy's Files and Documents\Doom\Doom.wad E2M1-E2M9 c:\Users\Administrator\Documents\Timmy's Files and Documents\Doom\Doom.wad E3M1-E3M9 c:\Users\Administrator\Documents\Timmy's Files and Documents\Doom\Doom.wad E4M1-E4M9 c:\Users\Administrator\Documents\Timmy's Files and Documents\Doom\Doom.wad Ultimate DOOM GLFramebuffer: Multisampling not supported: [ConfigError] (GLTarget::validate) Incomplete attachments ^ > GLTarget: Segmentation Violation ^ : Unloaded game ^ : Restoring original display mode due to shutdownI also tried out all the additional settings skyjake provided, but I get a "Doomsday Engine has stopped working" message, at the same time when I get the other error message (which is when "Starting Game" is around 3/4 done:
That forced command helped me to get a 800x600 windowed mode. But I still can't change a video mode from the game menu. When I try to change a resolution, the window size has changed, but UI elements doesn't change. Then the window just dimmed out like that.
Application path: C:\Program Files (x86)\Doomsday\Bin\Doomsday.exe Enabled log entry level: MESSAGE Created a new 32.0 MB memory volume. Executable: Doomsday Engine 1.13.2 (Stable 32-bit #1109) Jan 14 2014 08:52:47. Command line (20 strings): 0: ..\Bin\Doomsday.exe 1: -basedir 2: C:\Program Files (x86)\Doomsday/ 3: -file 4: C:\Users\veirdo\Dropbox\HUD_Mage_v1.21.pk3 5: -sfxchan 6: 16 7: -notexcomp 8: -game 9: hexen 10: -iwad 11: C:\Program Files (x86)\Steam\steamapps\common\Hexen\base\HEXEN.WAD 12: -nofsaa 13: -novsync 14: -wnd 15: -wh 16: 800 17: 600 18: -userdir 19: C:\Users\veirdo\Documents\Doomsday Frontend\runtime/ RenderSystem: Loading shader definitions from read-only archive entry "data/renderer.pack/ shaders.dei" at path "/data/doomsday.pk3/data/renderer.pack/shaders.dei" (out of archive in read-only native file "(basedir)\data\doomsday.pk3") Initializing plugins... (id:1) dehread (id:2) doom (id:3) heretic (id:4) hexen (id:5) wadmapconverter Starting GuiApp event loop... Canvas: Gained focus. OpenGL 2.1 supported OpenGL information: Version: 2.1.0 - Build 8.15.10.2827 Renderer: Intel(R) HD Graphics Vendor: Intel Capabilities: Compressed texture formats: 6 Available texture units: 8 Maximum texture anisotropy: 16 Maximum texture size: 8192 Line width granularity: 0.5 Line width range: 0...6.5 OpenGL Extensions: 3DFX extensions: texture_compression_FXT1 ARB extensions: multitexture, texture_cube_map, transpose_matrix, texture_env_add, texture_compression, texture_border_clamp, point_parameters, texture_env_combine, texture_env_dot3, texture_env_crossbar, shadow, window_pos, vertex_program, fragment_program, vertex_buffer_object, occlusion_query, fragment_shader, shader_objects, shading_language_100, texture_non_power_of_two, vertex_shader, point_sprite, fragment_program_shadow, depth_texture, texture_rectangle, draw_buffers, color_buffer_float, half_float_pixel, texture_float, pixel_buffer_object, draw_instanced, half_float_vertex, texture_rg, texture_compression_rgtc, sync, framebuffer_sRGB, depth_buffer_float, framebuffer_object, map_buffer_range, copy_buffer, sampler_objects, seamless_cube_map, uniform_buffer_object, depth_clamp, vertex_array_bgra, draw_elements_base_vertex, compatibility, vertex_array_object ATI extensions: separate_stencil EXT extensions: blend_minmax, blend_subtract, blend_color, abgr, texture3D, clip_volume_hint, compiled_vertex_array, draw_range_elements, rescale_normal, packed_pixels, texture_edge_clamp, separate_specular_color, texture_env_combine, bgra, blend_func_separate, secondary_color, fog_coord, texture_env_add, multi_draw_arrays, texture_filter_anisotropic, texture_compression_s3tc, shadow_funcs, stencil_wrap, texture_rectangle, stencil_two_side, texture_lod_bias, blend_equation_separate, framebuffer_object, draw_buffers2, texture_sRGB, packed_float, texture_shared_exponent, texture_swizzle, packed_depth_stencil, transform_feedback, framebuffer_blit, texture_array, texture_snorm, gpu_program_parameters IBM extensions: texture_mirrored_repeat INTEL extensions: performance_queries NV extensions: blend_square, texgen_reflection, conditional_render, primitive_restart SGIS extensions: texture_edge_clamp, generate_mipmap, texture_lod WIN extensions: swap_hint Extensions (WGL): WGL extensions: EXT_depth_float, ARB_buffer_region, ARB_extensions_string, ARB_make_current_read, ARB_pixel_format, ARB_pbuffer, EXT_extensions_string, EXT_swap_control, EXT_swap_control_tear, ARB_pixel_format_float, ARB_framebuffer_sRGB, ARB_create_context, EXT_pixel_format_packed_float Initializing Render subsystem... Setting up platform state... FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2013. Audio configuration (by decreasing priority): CD: FMOD/CD Music: FMOD/Ext SFX: FMOD Initialized 16 sound effect channels. Initializing InFine subsystem... Initializing UI subsystem... Locating "HACX - Twitch 'n Kill"... Locating "Chex(R) Quest"... Locating "Final DOOM: TNT: Evilution"... Locating "Final DOOM: The Plutonia Experiment"... Locating "DOOM 2: Hell on Earth"... Locating "Ultimate DOOM"... Locating "DOOM Registered"... Locating "DOOM Shareware"... Locating "Heretic: Shadow of the Serpent Riders"... Locating "Heretic Registered"... Locating "Heretic Shareware"... Locating "Hexen: Deathkings of the Dark Citadel"... Locating "Hexen"... Locating "Hexen v1.0"... Locating "Hexen 4-map Demo"... Locating "Hexen 4-map Beta Demo"... ResourceSystem: All GL textures for RawTextures deleted. Loading game resources... IWAD identification: 0166c841 "(basedir)\data\jhexen\auto\.basedata\armslot1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\armslot2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\armslot3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\armslot4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\chain.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\chain2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\chain3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta00.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta60.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta61.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta62.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta63.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb00.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb59.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb60.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb61.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb62.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb63.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot9.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslota.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslotb.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegem.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\mapmask.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\menufog.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\pal18to8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\travlpic.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpfull0.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpfull1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpfull2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecec1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecec2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecec3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecef1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecef2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecef3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecem1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecem2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecem3.lmp" already loaded. ResourceSystem > loadCompositeTextureDefs: Loaded all 359 texture definitions from "C:\Program Files (x86)\Steam\steamapps\ common\Hexen\base\HEXEN.WAD:(basedir)\TEXTURE1.lmp". ^ : Loaded all 1 texture definitions from "C:\Program Files (x86)\Steam\steamapps\common\ Hexen\base\HEXEN.WAD:(basedir)\TEXTURE2.lmp". ResourceSystem: initCompositeTextures: Completed in 0.36 seconds. ^ : initFlatTextures: Completed in 0.02 seconds. ^ : 'ARTIPTN2' is not a valid sprite name, ignoring. ^ : 'ARTISOAR' is not a valid sprite name, ignoring. ^ : 'ARTIINVU' is not a valid sprite name, ignoring. ^ : 'ARTIPORK' is not a valid sprite name, ignoring. ^ : 'ARTISPHL' is not a valid sprite name, ignoring. ^ : 'ARTITRCH' is not a valid sprite name, ignoring. ^ : 'ARTIATLP' is not a valid sprite name, ignoring. ^ : 'ARTISUMN' is not a valid sprite name, ignoring. ^ : 'ARTIPSBG' is not a valid sprite name, ignoring. ^ : 'ARTISPED' is not a valid sprite name, ignoring. ^ : 'ARTIBMAN' is not a valid sprite name, ignoring. ^ : 'ARTIBRAC' is not a valid sprite name, ignoring. ^ : 'ARTITELO' is not a valid sprite name, ignoring. ^ : 'ARTIBLST' is not a valid sprite name, ignoring. ^ : 'ARTISKLL' is not a valid sprite name, ignoring. ^ : 'ARTIBGEM' is not a valid sprite name, ignoring. ^ : 'ARTIGEMR' is not a valid sprite name, ignoring. ^ : 'ARTIGMG2' is not a valid sprite name, ignoring. ^ : 'ARTIGMB2' is not a valid sprite name, ignoring. ^ : 'ARTIBOK1' is not a valid sprite name, ignoring. ^ : 'ARTIBOK2' is not a valid sprite name, ignoring. ^ : 'ARTISKL2' is not a valid sprite name, ignoring. ^ : 'ARTIFWEP' is not a valid sprite name, ignoring. ^ : 'ARTICWEP' is not a valid sprite name, ignoring. ^ : 'ARTIMWEP' is not a valid sprite name, ignoring. ^ : 'ARTIGEAR' is not a valid sprite name, ignoring. ^ : 'ARTIHRAD' is not a valid sprite name, ignoring. ^ : initSpriteTextures: Completed in 2 seconds. Parsing primary config "configs\hexen\game.cfg"... B_BindCommand: Deleting binding 39, it has been overridden by binding 126. Clearing binding context 'global'... Clearing binding context 'deui'... Clearing binding context 'console'... Clearing binding context 'message'... Clearing binding context 'chat'... Clearing binding context 'shortcut'... Clearing binding context 'gameui'... Clearing binding context 'menu'... Clearing binding context 'finale'... Clearing binding context 'map-freepan'... Clearing binding context 'map'... Clearing binding context 'game'... Parsing definition files... readAllDefinitions: Completed in 0.19 seconds. Definitions: 16 animation groups 5 composite fonts 8 finales 65 lights 11 materials 521 models 26 particle generators 39 songs 245 sound effects 300 sprite names 3018 states 13 surface decorations 162 text strings 4 texture environments 400 things ResourceSystem: Building sprites... ^ : Completed in 0.096 seconds. ^ : Model init completed in 3.8 seconds. Parsing SNDINFO... SN_InitSequenceScript: Registering sound sequences. Failed locating image resource for "Particle39". Hexen You are running the latest available stable release. All GL textures for RawTextures deleted. Loading map "MAP01"... World::loadMap > WadMapConverter: Recognized a id Tech 1 (Hexen) format map. World::loadMap: Analyses completed in 0.002 seconds. ^ > WadMapConverter > Id1Map: Transfer completed in 0.26 seconds. Map: Pruned 282 vertexes (0 equivalents, 282 unused). ^ : Geometry bounds:[(-3648, -2336)->(472, 2880) size:(4120, 5216)] ^ : Line blockmap dimensions:(33, 41) ^ : BSP built: 1036 Nodes, 1037 Leafs, 5098 Segments and 596 Vertexes. Tree balance is 20:28. ^ : BSP built in 0.54 seconds. ^ : Mobj blockmap dimensions:(33, 41) ^ : Polyobj blockmap dimensions:(33, 41) ^ : BSP leaf blockmap dimensions:(33, 41) Current map elements: 1971 Vertexes 1770 Lines 12 Polyobjs 400 Sectors 1036 BSP Nodes 1037 BSP Leafs Map::initNodePiles: Completed in 0 seconds. P_PtcInitForMap: Completed in 0 seconds. PO_InitForMap: Initializing polyobjects. Map::initSkyFix: Completed in 0 seconds. Precaching completed in 3.1 seconds. Rend_RadioInitForMap: Completed in 0.01 seconds. Map::initBias: Completed in 0 seconds. Sector #68 is unclosed near (-2496, 1493). Sector #69 is unclosed near (-2090, 976). Sector #174 is unclosed near (-824, -608). Sector #295 is unclosed near (-2182, 2035). Map 1 (1): WINNOWING HALL PersistentCanvasWindow > applyAttributes > GLTarget: Segmentation Violation ^ : ^ > ResourceSystem: All GL textures for RawTextures deleted.System: windows 8.1 pro x64
Application path: C:\Program Files (x86)\Doomsday\Bin\Doomsday.exe Enabled log entry level: MESSAGE Created a new 32.0 MB memory volume. Config::read: (Reader::withHeader) Version 2 is unknown Executable: Doomsday Engine 1.13.2 (Stable 32-bit #1109) Jan 14 2014 08:52:47. Command line (14 strings): 0: ..\Bin\Doomsday.exe 1: -basedir 2: C:\Program Files (x86)\Doomsday/ 3: -file 4: C:\Users\Dmitry\Dropbox\HUD_Mage_v1.21.pk3 5: -sfxchan 6: 16 7: -notexcomp 8: -game 9: hexen 10: -iwad 11: C:\Program Files (x86)\Steam\SteamApps\common\Hexen\base\HEXEN.WAD 12: -userdir 13: C:\Users\Dmitry\Documents\Doomsday Frontend\runtime/ RenderSystem: Loading shader definitions from read-only archive entry "data/renderer.pack/ shaders.dei" at path "/data/doomsday.pk3/data/renderer.pack/shaders.dei" (out of archive in read-only native file "(basedir)\data\doomsday.pk3") Initializing plugins... (id:1) dehread (id:2) doom (id:3) heretic (id:4) hexen (id:5) wadmapconverter Starting GuiApp event loop... GLFramebuffer: Multisampling not supported: [ConfigError] (GLTarget::validate) Incomplete attachments OpenGL 3.3 supported Canvas: Gained focus. OpenGL information: Version: 4.2.0 - Build 10.18.10.3262 Renderer: Intel(R) HD Graphics 4400 Vendor: Intel Capabilities: Compressed texture formats: 10 Available texture units: 8 Maximum texture anisotropy: 16 Maximum texture size: 16384 Line width granularity: 0.5 Line width range: 0...6.99219 OpenGL Extensions: 3DFX extensions: texture_compression_FXT1 ARB extensions: multitexture, map_buffer_alignment, conservative_depth, texture_cube_map, transpose_matrix, internalformat_query, internalformat_query2, texture_env_add, texture_compression, texture_border_clamp, point_parameters, texture_env_combine, texture_env_dot3, texture_env_crossbar, shadow, window_pos, vertex_program, fragment_program, vertex_buffer_object, occlusion_query, fragment_shader, shader_objects, shading_language_100, texture_non_power_of_two, vertex_shader, point_sprite, fragment_program_shadow, depth_texture, texture_rectangle, draw_buffers, color_buffer_float, half_float_pixel, texture_float, pixel_buffer_object, draw_instanced, half_float_vertex, occlusion_query2, multisample, texture_rg, texture_compression_rgtc, texture_gather, sync, framebuffer_sRGB, depth_buffer_float, transform_feedback2, draw_indirect, framebuffer_object, map_buffer_range, texture_buffer_range, blend_func_extended, copy_buffer, sampler_objects, seamless_cube_map, uniform_buffer_object, depth_clamp, vertex_array_bgra, shader_bit_encoding, draw_buffers_blend, geometry_shader4, texture_query_lod, explicit_attrib_location, draw_elements_base_vertex, instanced_arrays, base_instance, fragment_coord_conventions, texture_buffer_object_rgb32, compatibility, texture_rgb10_a2ui, texture_multisample, vertex_type_2_10_10_10_rev, timer_query, tessellation_shader, vertex_array_object, provoking_vertex, sample_shading, texture_cube_map_array, gpu_shader5, gpu_shader_fp64, shader_subroutine, transform_feedback3, get_program_binary, separate_shader_objects, shader_precision, vertex_attrib_64bit, viewport_array, transform_feedback_instanced, compressed_texture_pixel_storage, shader_atomic_counters, shading_language_packing, shader_image_load_store, shading_language_420pack, texture_storage, compute_shader, multi_draw_indirect, program_interface_query, shader_storage_buffer_object, debug_output, arrays_of_arrays, texture_compression_bptc, ES2_compatibility, robustness ATI extensions: separate_stencil EXT extensions: blend_minmax, blend_subtract, blend_color, abgr, texture3D, clip_volume_hint, compiled_vertex_array, draw_range_elements, rescale_normal, packed_pixels, texture_edge_clamp, separate_specular_color, texture_env_combine, bgra, blend_func_separate, secondary_color, fog_coord, texture_env_add, multi_draw_arrays, texture_filter_anisotropic, texture_compression_s3tc, shadow_funcs, stencil_wrap, texture_rectangle, stencil_two_side, texture_lod_bias, blend_equation_separate, framebuffer_object, draw_buffers2, texture_sRGB, packed_float, texture_shared_exponent, texture_swizzle, packed_depth_stencil, transform_feedback, framebuffer_blit, framebuffer_multisample, texture_array, texture_integer, texture_snorm, geometry_shader4, gpu_program_parameters, gpu_shader4, texture_storage, texture_sRGB_decode IBM extensions: texture_mirrored_repeat INTEL extensions: performance_queries, fragment_shader_span_sharing, image_serialize, compute_shader_lane_shift, map_texture KHR extensions: debug NV extensions: blend_square, texgen_reflection, conditional_render, primitive_restart SGIS extensions: texture_edge_clamp, generate_mipmap, texture_lod SUN extensions: multi_draw_arrays WIN extensions: swap_hint Extensions (WGL): WGL extensions: EXT_depth_float, ARB_buffer_region, ARB_extensions_string, ARB_make_current_read, ARB_pixel_format, ARB_pbuffer, EXT_extensions_string, EXT_swap_control, EXT_swap_control_tear, ARB_multisample, ARB_pixel_format_float, ARB_framebuffer_sRGB, ARB_create_context, ARB_create_context_profile, EXT_pixel_format_packed_float, EXT_create_context_es_profile, EXT_create_context_es2_profile, NV_DX_interop, ARB_create_context_robustness Initializing Render subsystem... Setting up platform state... FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2013. Audio configuration (by decreasing priority): CD: FMOD/CD Music: FMOD/Ext SFX: FMOD Initialized 16 sound effect channels. Initializing InFine subsystem... Initializing UI subsystem... Locating "HACX - Twitch 'n Kill"... Locating "Chex(R) Quest"... Locating "Final DOOM: TNT: Evilution"... Locating "Final DOOM: The Plutonia Experiment"... Locating "DOOM 2: Hell on Earth"... Locating "Ultimate DOOM"... Locating "DOOM Registered"... Locating "DOOM Shareware"... Locating "Heretic: Shadow of the Serpent Riders"... Locating "Heretic Registered"... Locating "Heretic Shareware"... Locating "Hexen: Deathkings of the Dark Citadel"... Locating "Hexen"... Locating "Hexen v1.0"... Locating "Hexen 4-map Demo"... Locating "Hexen 4-map Beta Demo"... ResourceSystem: All GL textures for RawTextures deleted. Loading game resources... IWAD identification: 0166c805 "(basedir)\data\jhexen\auto\.basedata\armslot1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\armslot2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\armslot3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\armslot4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\chain.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\chain2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\chain3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta00.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta60.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta61.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta62.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fonta63.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb00.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb59.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb60.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb61.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb62.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\fontb63.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslot9.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslota.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\keyslotb.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegem.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmc8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmf8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm4.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm5.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm6.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm7.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\lifegmm8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\mapmask.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\menufog.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\pal18to8.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\travlpic.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpfull0.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpfull1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpfull2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecec1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecec2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecec3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecef1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecef2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecef3.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecem1.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecem2.lmp" already loaded. "(basedir)\data\jhexen\auto\.basedata\wpiecem3.lmp" already loaded. ResourceSystem > loadCompositeTextureDefs: Loaded all 359 texture definitions from "C:\Program Files (x86)\Steam\SteamApps\ common\Hexen\base\HEXEN.WAD:(basedir)\TEXTURE1.lmp". ^ : Loaded all 1 texture definitions from "C:\Program Files (x86)\Steam\SteamApps\common\ Hexen\base\HEXEN.WAD:(basedir)\TEXTURE2.lmp". ResourceSystem: initCompositeTextures: Completed in 0.21 seconds. ^ : initFlatTextures: Completed in 0.009 seconds. ^ : 'ARTIPTN2' is not a valid sprite name, ignoring. ^ : 'ARTISOAR' is not a valid sprite name, ignoring. ^ : 'ARTIINVU' is not a valid sprite name, ignoring. ^ : 'ARTIPORK' is not a valid sprite name, ignoring. ^ : 'ARTISPHL' is not a valid sprite name, ignoring. ^ : 'ARTITRCH' is not a valid sprite name, ignoring. ^ : 'ARTIATLP' is not a valid sprite name, ignoring. ^ : 'ARTISUMN' is not a valid sprite name, ignoring. ^ : 'ARTIPSBG' is not a valid sprite name, ignoring. ^ : 'ARTISPED' is not a valid sprite name, ignoring. ^ : 'ARTIBMAN' is not a valid sprite name, ignoring. ^ : 'ARTIBRAC' is not a valid sprite name, ignoring. ^ : 'ARTITELO' is not a valid sprite name, ignoring. ^ : 'ARTIBLST' is not a valid sprite name, ignoring. ^ : 'ARTISKLL' is not a valid sprite name, ignoring. ^ : 'ARTIBGEM' is not a valid sprite name, ignoring. ^ : 'ARTIGEMR' is not a valid sprite name, ignoring. ^ : 'ARTIGMG2' is not a valid sprite name, ignoring. ^ : 'ARTIGMB2' is not a valid sprite name, ignoring. ^ : 'ARTIBOK1' is not a valid sprite name, ignoring. ^ : 'ARTIBOK2' is not a valid sprite name, ignoring. ^ : 'ARTISKL2' is not a valid sprite name, ignoring. ^ : 'ARTIFWEP' is not a valid sprite name, ignoring. ^ : 'ARTICWEP' is not a valid sprite name, ignoring. ^ : 'ARTIMWEP' is not a valid sprite name, ignoring. ^ : 'ARTIGEAR' is not a valid sprite name, ignoring. ^ : 'ARTIHRAD' is not a valid sprite name, ignoring. ^ : initSpriteTextures: Completed in 0.9 seconds. Parsing primary config "configs\hexen\game.cfg"... rend-vr-rift-samples: unknown identifier configs\hexen\game.cfg(1082): error executing command "rend-vr-rift-samples 2" B_BindCommand: Deleting binding 39, it has been overridden by binding 126. Clearing binding context 'global'... Clearing binding context 'deui'... Clearing binding context 'console'... Clearing binding context 'message'... Clearing binding context 'chat'... Clearing binding context 'shortcut'... Clearing binding context 'gameui'... Clearing binding context 'menu'... Clearing binding context 'finale'... Clearing binding context 'map-freepan'... Clearing binding context 'map'... Clearing binding context 'game'... Parsing definition files... readAllDefinitions: Completed in 0.11 seconds. Definitions: 16 animation groups 5 composite fonts 8 finales 65 lights 11 materials 535 models 38 particle generators 39 songs 245 sound effects 300 sprite names 3018 states 13 surface decorations 162 text strings 4 texture environments 400 things ResourceSystem: Building sprites... ^ : Completed in 0.049 seconds. ^ : Model init completed in 1.9 seconds. Parsing SNDINFO... SN_InitSequenceScript: Registering sound sequences. Failed locating image resource for "Particle59". Hexen You are running the latest available stable release. PersistentCanvasWindow > applyAttributes: Changing display mode to 1024 x 768 x 32 (60.0 Hz) GLTarget: Segmentation Violation ^ : ^ > ResourceSystem: All GL textures for RawTextures deleted.https://dl.dropboxusercontent.com/u/25137016/Bugs/doomsday.out
The game started in windowed mode, and then I turn it to full screen, and then tried to go back to windowed mode with failure.