Cannot load library C:\Program Files (x86)\Doomsday\Bin\...
Good evening,
I just installed Doomsday 1.12 / Snowberry to play my old Doom.wad and when I launch the application I get a Windows eror saying that the application has stopped functionning (looking for a solution, blah blah blah ...).
My PC is : i5-2400 / 3.10 - 8GB - W7/64 SP1
Doomsday installed Under "C:\Program Files (x86)" (originally a "Junction" {NB for Unix-like users: an NTFS hard link to another disk/directory like with the "ln" command} to "E:\Program Files (x86)" but I changed that back when I got the first error and it did not help.)
WAD files installed under: I:\SL\Distrib\Applications\Multimedia\Games\Doom\Data\jDoom
Here is the copy of the content of the doomsday out file:
Has someone alread encounter such behaviour and has a clue about what I am doing wrong?
Thank you in advance for your ideas.
Gilles
I just installed Doomsday 1.12 / Snowberry to play my old Doom.wad and when I launch the application I get a Windows eror saying that the application has stopped functionning (looking for a solution, blah blah blah ...).
My PC is : i5-2400 / 3.10 - 8GB - W7/64 SP1
Doomsday installed Under "C:\Program Files (x86)" (originally a "Junction" {NB for Unix-like users: an NTFS hard link to another disk/directory like with the "ln" command} to "E:\Program Files (x86)" but I changed that back when I got the first error and it did not help.)
WAD files installed under: I:\SL\Distrib\Applications\Multimedia\Games\Doom\Data\jDoom
Here is the copy of the content of the doomsday out file:
Application path: C:\Program Files (x86)\Doomsday\Bin\Doomsday.exe Enabled log entry level: MESSAGE Created a new 32.0 MB memory volume. Executable: Doomsday Engine 1.12.0 (Stable 32-bit #1006) Oct 3 2013 06:45:02. Command line (12 strings): 0: ..\Bin\Doomsday.exe 1: -basedir 2: C:\Program Files (x86)\Doomsday/ 3: -sfxchan 4: 16 5: -notexcomp 6: -game 7: doom1 8: -iwad 9: I:\SL\Distrib\Applications\Multimedia\Games\Doom\Data\jDoom\DOOM.WAD 10: -userdir 11: C:\Users\XX\Documents\Doomsday Frontend\runtime/Loading shader definitions from read-only archive entry "data/shaders.dei" at path "/data/doomsday.pk3/data/shaders.dei" (out of archive in read-only native file "(basedir)\data\doomsday.pk3") Initializing plugins... Library_New: Error opening "/bin/audio_openal.dll": [LoadError] (Library::Library) Cannot load library C:\Program Files (x86)\Doomsday\Bin\plugins\audio_openal.dll: The specified module could not be found. loadPlugin: Did not load "/bin/audio_openal.dll" ([LoadError] (Library::Library) Cannot load library C:\Program Files (x86)\Doomsday\Bin\plugins\audio_openal.dll: The specified module could not be found.). (id:1) dehread (id:2) doom (id:3) heretic (id:4) hexen (id:5) wadmapconverter Starting GuiApp event loop...
Has someone alread encounter such behaviour and has a clue about what I am doing wrong?
Thank you in advance for your ideas.
Gilles
Comments
I haven't looked into it myself, but one thing I noticed in all the cases, is that the users don't have every element of Dday on one drive (i.e the install, wad files, configs etc).
Try re-installing Dday to and placing your Iwads, on the same drive as your OS?
I tried to move everything to C:\Doom (the wads) and then reinstall Doomsday on C: too.
Got the same crash with the following doomsday.out:
Application path: C:\Program Files (x86)\Doomsday\Bin\Doomsday.exe Enabled log entry level: MESSAGE Created a new 32.0 MB memory volume. Executable: Doomsday Engine 1.12.0 (Stable 32-bit #1006) Oct 3 2013 06:45:02. Command line (12 strings): 0: ..\Bin\Doomsday.exe 1: -basedir 2: C:\Program Files (x86)\Doomsday/ 3: -sfxchan 4: 16 5: -notexcomp 6: -game 7: doom1 8: -iwad 9: C:\Doom\Data\jDoom\DOOM.WAD 10: -userdir 11: C:\Users\XX\Documents\Doomsday Frontend\runtime/ Loading shader definitions from read-only archive entry "data/shaders.dei" at path "/data/ doomsday.pk3/data/shaders.dei" (out of archive in read-only native file "(basedir)\data\ doomsday.pk3") Initializing plugins... Library_New: Error opening "/bin/audio_openal.dll": [LoadError] (Library::Library) Cannot load library C:\Program Files (x86)\ Doomsday\Bin\plugins\audio_openal.dll: The specified module could not be found. loadPlugin: Did not load "/bin/audio_openal.dll" ([LoadError] (Library::Library) Cannot load library C:\Program Files (x86)\Doomsday\Bin\plugins\audio_openal.dll: The specified module could not be found.). (id:1) dehread (id:2) doom (id:3) heretic (id:4) hexen (id:5) wadmapconverter Starting GuiApp event loop...Any other idea ?