I can confirm that "SIGIL_COMPAT.wad" works in the latest Doomsday and it seemed to be much better looking than in the latest version of Risen 3D for some reason.
I have only played a few minutes of the first episode so maybe if I adjusted the lightning in Risen it would look better.
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What does that have to do with being able to get it to work?
While Dday could support the EP5 version of the wad, neither Dday or the wad itself comes with the required ded data.
I have only played a few minutes of the first episode so maybe if I adjusted the lightning in Risen it would look better.