Trying to start server, but doesn't start
I'm trying to set up a server to play co-op with a friend on my local network, but the server is not starting up
If anyone could help, me this would be great
Application path: C:\Program Files\Doomsday 2.0.0\bin\doomsday-server.exe
Build: 2.0-Stable [#2281]
Created a new 32.0 MB memory volume.
Using command-line WAD folder: C:\Users\MYPC\Downloads\Doom
Executable: Doomsday Engine 2.0.0 (Stable 64-bit #2281) Apr 1 2017 03:19:01
Command line options:
0: C:\Program Files\Doomsday 2.0.0\bin\doomsday-server.exe
1: -basedir
2: C:\Program Files\Doomsday 2.0.0/
3: -userdir
4: C:\Users\MYPC\AppData\Local\Deng Team\Doomsday Engine\server-runtime/
5: -errors
6: doomsday-errors.out
7: -game
8: doom2
9: -cmd
10: net-ip-port 13209
11: -cmd
12: server-name "be"
13: -cmd
14: server-password ""
15: -cmd
16: server-public 0
17: -iwad
18: C:\Users\MYPC\Downloads\Doom/
If anyone could help, me this would be great
Comments
I'm running Windows 8.1 if that helps. I can do everything, join mp games and all, just can't set them up.
Is there any specific software requirement for the shell to work? Maybe there's some software I don't have installed.
I'm having the exact same issue as fabrice. It's the damnedest thing, because just yesterday it was working flawlessly.
I even cleaned out my ...\AppData\Local\Deng Team\ directory, and installed a clean copy of 2.0.0.
When attempting to run a very basic (no packages) Ultimate-DOOM on a local server, the UI pauses for 1 to 2 seconds, then returns w/ "Disconnected". In the console, it merely states the single line, "Starting local server on port 13209 using game mode 'doom1-ultimate''.
Same as fabrice, I can join a sample MP game, no doomsday-errors.out file (even though there is a doomsday.out & persist.pack at that directory.
Running Windows7x64, no changes, no patches, no driver updates since yesterday.
Is it possible that the Doomsday Shell utility is attempting (and failing) to do some sort of background sync with a master server before launching the local server, even though the public-server checkbox is cleared?
I noticed that in \server-runtime\ there was no configs\ directory nor the file "game.dei". Past troubleshooting experience in another thread helped me remember this oddity.
So I navigated to \runtime\configs\, and copied both over to server-runtime\, restarted Doomsday shell.exe and can now successfully start a local server & join it.
Example:
1. (File) ...\Doomsday Engine\runtime\configs\game.dei -> ...\Doomsday Engine\server-runtime\game.dei.
2. (Directory) ...\Doomsday Engine\runtime\configs\doom\* -> ...\Doomsday Engine\server-runtime\configs\* (note you may have to create the configs directory manually)
I'm pretty sure that I 'overshot the target', meaning not all the files listed above are actually needed to satisfy Doomsday Shell.
But fabrice, try that out & advise. Not sure why this is occurring, but this may help in the short term.
Didn't think that trivial detail would have mattered, but in light of the possible work-around it does make sense to me now why D.S. worked yesterday and not today. Theory: what's unexplained is why the Doomsday Shell is not auto-creating the files|directories as of today. Very very strange...
I'll give this a try when I get out of bed Thanks @guessed909
The way to fix this is as guessed posted. plz close