Lots of Questions/Suggestions to Improve Doomsday Engine
So after nearly a year of Playing Doomsday engine ,i think it's time for some Questions/Suggestions,i have Lots of Questions about Doomsday engine :
1 - What gametypes are Available for Multiplayer mode,i think there's Only Coop/Deathmatch/Team Deathmatch and that's not enough,it'll be good if there are more gametypes like Duel/Survival
2 - Does Doomsday Engine Support Risen3D Mods ?,so i can Start a Server with one of Knowen Risen3D Mods
This is all i want to know,and these are the only gametypes i wish to see for Multiplayer mode,will they be available for next Version ?
1 - What gametypes are Available for Multiplayer mode,i think there's Only Coop/Deathmatch/Team Deathmatch and that's not enough,it'll be good if there are more gametypes like Duel/Survival
2 - Does Doomsday Engine Support Risen3D Mods ?,so i can Start a Server with one of Knowen Risen3D Mods
This is all i want to know,and these are the only gametypes i wish to see for Multiplayer mode,will they be available for next Version ?
Comments
http://etc.skyjake.fi/tag/doomsday/
http://tracker.skyjake.fi/projects/deng/
https://www.facebook.com/doomsday.engine
http://dengine.net/dew/index.php?title= ... y:Proposal
The first is Skyjakes blog, where he pots regular updates on his work on Doomsday; he used to post such things on the forum in the developers sub forum.
The second is the tracker, that contains both the bug tracker and also a source commit log and immediate plans for Doomsday (i.e the roadmap currently lists the things planned for 1.15 and 1.16).
The third is the official facebook page: Skyjake also occasionally posts updates on there that he doesn't post in his own blog.
The forth is the part of the Doomsday Wiki dedicated to long term proposals and plans; Doomsday 2 itself.