Weapon visiblity fix [Info]

edited 2013 Jan 23 in Technical Support
I just wanted to post this as it took some experimenting and digging in the forums for me to find and for the noobs like me that have no idea what they're doing. If your like me and using a widescreen monitor and play doomsday at 16:9 and 16:10 ratios only the top of the weapons will be visible. Here's how to fix this:

1. Start a game then put on pause pressing escape. Now press ~ and open the command line

2. Type rend-camera-fov and press enter. Now the value will come up and you can base what value you put next off if that. Im playing in in 16:9 1080p and i found this value to work perfect:

rend-camera-fov 135

3.now type rend-hud-fov-shift into the command line. Again same thing press space and put a value i put:

rend-hud-fov-shift 0

Now all my weapons are fully visible on hexen!

Comments

  • All well and good, but don't forgot to mention your re-posting the console commands DaniJ gave you yesterday:

    http://www.dengine.net/forums/viewtopic ... 8274#p8274
  • Vermil wrote:
    All well and good, but don't forgot to mention your re-posting the console commands DaniJ gave you yesterday:

    viewtopic.php?f=14&p=8274#p8274
    Yes, he didn't tell me about the camera one though, anyways what's your point? I wanted to leave noob friendly instructions so other people like me don't waste a whole day digging through the forums and messaging danij like I did.
  • Big thanks, Mr85grim

    It really hepled me with FOV issues
  • theleo_ua wrote:
    Big thanks, Mr85grim

    It really hepled me with FOV issues
    You're welcome. I recently realized the camera fov is a feature in the graphics menu so you dont have to type that one into the console anymore.
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