Cannot start Doomsday on Linux (openSUSE)
Hi all, new here...
I did a previous search beforehand, specifically aiming for the keyword "openSUSE", since I've seen most of Linux users here use Ubuntu or Debian. Didn't find much, then wrote here.
I use openSUSE 12.1 x86_64 with GNOME 3.2 and installed Doomsday through one of its repositories (the games one: http://download.opensuse.org/repositories/games/openSUSE_12.1/). I got the Snowberry icon launcher in my applications menu, but when clicking it absolutely nothing happens!
I tried to start Doomsday using the console and typing "doomsday" (strangely either "doomsday" and "doomsday engine" both launch), but it seems program starts in "console mode".
I read that Snowberry graphic frontend requires Python and WxPython. I have the first installed, but seemingly there's no WxPython package for openSUSE, unless it's the Python WxWidgets one... Anyway, could it really be the reason Snowberry is not working? If it was a matter of WxPython being missing, should I install the normal package or also the development one?
Or if I don't want the frontend (Python WxWidgets package is a bit heavy in Mb's...), is there a guide for using Doomsday with command line? At least for initial settings (WADs, options...), playing, adding add-ons... Because it seems the info in the wiki is outdated....
Thanks for your help, and I apologize beforehand because these could be probably very noob questions.
I did a previous search beforehand, specifically aiming for the keyword "openSUSE", since I've seen most of Linux users here use Ubuntu or Debian. Didn't find much, then wrote here.
I use openSUSE 12.1 x86_64 with GNOME 3.2 and installed Doomsday through one of its repositories (the games one: http://download.opensuse.org/repositories/games/openSUSE_12.1/). I got the Snowberry icon launcher in my applications menu, but when clicking it absolutely nothing happens!
I tried to start Doomsday using the console and typing "doomsday" (strangely either "doomsday" and "doomsday engine" both launch), but it seems program starts in "console mode".
I read that Snowberry graphic frontend requires Python and WxPython. I have the first installed, but seemingly there's no WxPython package for openSUSE, unless it's the Python WxWidgets one... Anyway, could it really be the reason Snowberry is not working? If it was a matter of WxPython being missing, should I install the normal package or also the development one?
Or if I don't want the frontend (Python WxWidgets package is a bit heavy in Mb's...), is there a guide for using Doomsday with command line? At least for initial settings (WADs, options...), playing, adding add-ons... Because it seems the info in the wiki is outdated....
Thanks for your help, and I apologize beforehand because these could be probably very noob questions.
Comments
Can you paste the contents of your doomsday.out file?
It's located in ~/.doomsday/runtime/doomsday.out
Also, you can try running it from the command line
I know Doomsday needs the original Doom WADs, I already have them, but since I haven't been able to properly start or even using Doomsday, I haven't linked them to Doomsday (or set their paths, which is the correct term?)
Sorry for the question, but does this have something to do with not being able to start Doomsday through Snowberry?
Does this have to do with WxPython?
Finally played a bit and had a new problem: I have all default settings, but music is not playing at all. What's happening?
Doomsday.out:
Thus Doomsday falls back to the open source but lower quality "SDL_mixer" library for audio. In your doomsday.out it looks like it's trying to use a program called "timidity" to play your music. You could try installing timidity from your openSUSE repository and see if it starts working.
But I noticed the music tracks sound kind of with a slight different style than how they sounded in original classic Doom, I mean, as if they were slightly "remastered" versions. And I know it because I still have classic Doom on a Windows PC. Is it normal, or do you need further details?
Also, is jDoom the default engine Doomsday starts with?
I was very curious about trying Doomsday because of its features and because it supports other games. And it's good, although I also expected it to have options to set Doom like it used to be originally, like Chocolate Doom or kind of...
Thanks for your help.
How Doom's music sounds varies based on ones soundcard, midi soundfont and in Dday's case, audio plugin. This was true back when the game came out and is still true, due to it being midi based (actually a slightly altered variant referred to as mus).
Regards.