Problem with skyboxes in doomsday 1.9.7
Sup guys, i put a pk3 with skyboxes and ambient fog effects in doomsday 1.9.7 but that trow 2 problems the first the skys look damaged like this.
Sorry for black and white colors I take the snap with the doomsday engine.
second problem, in the final maps like E3M4 after defeated the boss spider or cyber, the final credits don´t appear, the game continues and simply i get traped in the final map, i try with the slide´s skyboxes but have the same problem.
so someone have a solution for that problems??
Sorry for black and white colors I take the snap with the doomsday engine.
second problem, in the final maps like E3M4 after defeated the boss spider or cyber, the final credits don´t appear, the game continues and simply i get traped in the final map, i try with the slide´s skyboxes but have the same problem.
so someone have a solution for that problems??
Comments
However give that you mention there being a problem with the end of episode finales makes me think that both problems are caused by an outdated Map Info definition.
the skys are not drawn i try a solution posted here, i make a folder called slides-skyboxes.box and put all pk3 in there, but dont work, about the fog effects here is and extract of the code
this is the code for the fog effects
PD: this code It corresponds to jdep-skyboxes a pk3 also made by slide ths second snap correspond to the actual slide´s skyboxes.