Shotgun Guy drops multiple shotguns (sometimes)
Wanted to report on my latest Shotgun Guy/multiple Shotguns instance. I created an object for this in the bug tracker, and I'll probably report each instance of this issue that I get through the comments.
The download to the zip:
https://sourceforge.net/tracker/downloa ... id=3496752
I uploaded a zip file which
contains screenshots, the doomsday.out, and a savegame file of where it
happened.
This instance occured in E2M6 of Ultimate Doom, in the fake exit room which
requires the Yellow Key, and has a Soulsphere. On Ultra Violence, there are
six Shotgun Guys, and I picked up a total of ten Shotguns. There are no
additional Shotguns in the area, so one of the Shotguns must've dropped a
couple of extra Shotguns.
The screenshots have thinker IDs (if useful) of all of the Shotgun Guys,
and show all six Shotgun Guys in the room. The savegame was compiled with
Build 427, if compatibility is an issue.
In the Doomsday.out file, scroll down to E2M6. Start from where it says
"Picked up a Yellow Skull Key" and count the Shotgun pickups. I got 10 of
them, but there are only a maximum of 6 Shotgun Guys in that part of the
map.
Don't know how useful this will be, but I'll try to report each instance
here.
The download to the zip:
https://sourceforge.net/tracker/downloa ... id=3496752
Comments
For example, "You got the Shotgun!" (thinker id)
Since it's pretty hard to know when you're gonna step on a Shotgun and pick up multiple Shotguns in the process, this might help.