[Solved] Keys stuck after map load
I've been playing Coop on the Doom2 server. After a level change, its as if the right move button is continously depressed.
Also, I had the red key, and the red door would not activate. There seemed generally to be lag between when you pressed a key and something happening in the game world.
Build 404
Win 7 64
Playing with model and graphics pack.
Also, I had the red key, and the red door would not activate. There seemed generally to be lag between when you pressed a key and something happening in the game world.
Build 404
Win 7 64
Playing with model and graphics pack.
Comments
It's a known issue with the last few builds (395 onward) and is on the 1.9.7 to do list.
Maybe a moment of poor connection between your computer and the server? As your computer has to make a request to the server about performing an action and then wait for the server to ok it, before it happens.
Doomsday makes this delay optional via the console variable input-toggle-sharp (default is on: i.e., delay processing key toggle events until the next sharp tic).
I don't think it was lag on the red key issue. It was "The Inmost Dens" so I could try it at several different spots and got the same issue each time.
I'll try again and if it happens, I'll report it.