Noclip does Segment Violation
It's weird but whenever i do Noclip (testing purposes) Doomsday Engine crashes (tried with the latest 378 Build) with the Segment Violation error. Im uploading the Doomsday.out here:
http://www.sendspace.com/file/dzpqsd
http://www.sendspace.com/file/dzpqsd
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Edit: Tested them, they won't crash without noclip
This issue has actually already been solved in the old mapcache branch of Doomsday. That crash occurs when an attempt is made to link a mobj into an "orphan" subsector. However, these orphans are the result of a logic issue in the gl BSP construction algorithm (which I subsequently found and fixed).
Once 1.9.7 goes stable I intend to return to the mapcache branch(es) and extract the good bits.