Master Levels
There is a patch to compile all master levels into one .wad file here, and it works in zdoom and shows a menu in doom 2 to select to play Doom 2 or the Master Levels. When i use with doomsday, that option doesn't appear, so i assume that doomsday has made their own menu system or something.
Is there anyway to put the menu in with a .def file or something like it shows up in zdoom? or even a custom command to allow the games menu to show in game instead of what doomsday has made?
Is there anyway to put the menu in with a .def file or something like it shows up in zdoom? or even a custom command to allow the games menu to show in game instead of what doomsday has made?
Comments
Ultimately Doomsday Script and the Scripted UI will replace this functionality with a much more robust tool set, however that won't happen until 1.9.8 at the earliest.
the way that i did it is this: i made a separate game through the doomsday engine frontend for each map, youll end up with 19 (note that TEETH or The Express Elevator to Hell contains 2 maps). basically just set the game to be loaded as Doom 2, then select one (VERY important that it is just one ill explain later) map and select whatever addons you want and run it. the master levels act as a replacement for certain maps in doom 2. so like say Black Tower replaces map 25 so you warp to 25 and so on so you will have to bring up the console "~key" and type: warp (map number). however the vast majority of maps in ML replace the first map so you cant just run them all at once. same goes for the rest bc the rest either replace map 7 or 9. of course you should buy them and the easiest way to get them is off steam.
list of maps and number they replace:
mapname map it replaces
attack 1
mephisto 7
minos 5
nessus 7
paradox 1
subspace 1
subterra 1
titan manor 1
trappedontitan 1
TEETH 31 and 32 secret level
vesperas 9
blacktower(fave^_^) 25
virgil 3
bloodsea 7
canyon 1
catwalk 1
combine 1
fistula 1
garrison 1
geryon 8
they all run but i cant promise all the addons will work with them. the 3d models work but i believe the hi res textures pack will cause some issues i noticed on a certain map it just replaced some textures inside a building with a black nothingness.
once you buy them from steam you can find the wad files in: C:program files/steam/steamapps/common/master levels of doom