Save game format changes

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Comments

  • <blockquote>SV_GetArchiveThing: Invalid NUM 0??</blockquote>
    Hmm, thats odd I get this too with both jHeretic and jDoom. I'll look into it.

    I couldn't reproduce a crash or the slowdown though.
  • <blockquote>SV_GetArchiveThing: Invalid NUM 0??</blockquote>
    I've looked into this and its not a bug with the mobj archive numbers. It is instead trying to resolve id 0 which it shouldn't (its a "NULL ptr") hence the spurious error message. I'll commit the fix in a minute.

    EDIT:

    Fixed in SVN 3192.
  • argh, that is frustrating. couldn't get heretic to crash while I was running it in gdb.
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