<i>This post was originally made by <b>skyjake</b> on the dengDevs blog. It was posted under the categories: Engine, Games.</i>
I was wondering what is the current status of the map setup code? I now have jHexen starting up nicely, but map loading fails. Looking at the code, it doesn't seem completely functional at least in jHexen's case.
If I remember things correctly, the code in <tt>p_arch.c</tt> will be handling the map setup on engine-side. How does this work in Hexen's case, with its own map data formats and extra lumps?
Danij, if you haven't been looking at jHexen's map setup, please do so in addition to the jDoom and jHeretic map setup.