DeathKings: A special plea...

edited 2011 Jun 7 in Technical Support
Hi Guys,
Could we please have the fix for Bug #2984451 porting to the master branch? I can't play Death Kings at all on 6.9 or the master branch...
Thanks

Comments

  • http://sourceforge.net/projects/deng/fi ... e/download

    It's very old, but it is the last non-beta version of Dday (for Windows, there has never been a non-beta release for Linux and Mac) and it can play all of the games.

    That said, the bug in question, has been fixed for the next release of 1.9.
  • I am playing Doomsday on Linux, so that's a big issue.

    Not only is the bug present in beta 6.9, but when I built from the latest master branch GIT source, the bug was still there as well. The fix is only in the beta6 branch, after the 6.9 release. What I'm asking is for it to be merged into the main 'master' branch. I can't even get the beta6 branch to build currently - it falls over with compile errors (clashes between portable opengl and SDL opengl).
  • I cherry-picked Dani's fix for this issue from the beta6 branch. It will be part of the next unstable release on Monday.
  • =D> =D> =D>
    Thanks skyjake. This is very appreciated!
  • Just to say, the fix seems to work - thanks again!!!
    =D> =D> =D>
  • Glad to hear it. :) The Windows build will also be updated with the fix on Friday at the latest.
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