1.9.0 beta 6.3 + JHRP
Is the Heretic Resource Pack supposed to work with 1.9.0 beta 6.3? I installed it (put jhrp-20090227.zip in
\Games\Doomsday\snowberry\addons), but nothing in it shows up in the game. I looked in the Doomsday.out file and from this it looks like it should be loading:
W_Init: Init WADfiles.
W_AddFile:
\Games\Doomsday\data\doomsday.pk3
W_AddFile:
\Games\Doomsday\data\jheretic\jheretic.pk3
W_AddFile:
\Games\Doomsday\snowberry\addons\jhrp-20090227.zip
W_AddFile:
\Games\Doomsday\data\jheretic\Heretic.wad
W_Init: Init WADfiles.
W_AddFile:
W_AddFile:
W_AddFile:
W_AddFile:
Comments
It should be enough for you to just unzip jhrp-20090227.zip into
When it's successfully installed, "jHeretic Resource Pack" should appear in the Addons list in Snowberry.
Z_Create: New 32.0 MB memory volume. Con_Init: Initializing the console. Executable: Version 1.9.0-beta6.3 Jun 8 2009 (DGL). Sys_InitWindowManager: Using Win32 window management. Z_Create: New 32.0 MB memory volume. createContext: OpenGL. OpenGL information: Vendor: NVIDIA Corporation Renderer: GeForce 8800 GTS/PCI/SSE2 Version: 2.1 GLU Version: 1.2.2.0 Microsoft Corporation Available Texture units: 4 Maximum Texture Size: 8192 Maximum Anisotropy: 16 Num Texture Formats: 3 Line Width Granularity: 0.1 Line Width Range: 0.5...10.0 Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_tw GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_form GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_lat GL_EXT_texture_compression_rgt GL_EXT_texture_compression_s3t GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotro GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_ GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_vertex_buffer_unified_me GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control Extensions (WGL): WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ARB_create_context WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_fl WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangl DGL Configuration: NPOT Textures: Disabled Texture Compression: Enabled Variable Texture Anisotropy: Enabled Utilized Texture Units: 2 Multisampling: Enabled (32) createContext: OpenGL. GL_Init: Initializing Doomsday Graphics Library. Multitexturing enabled (full). Sys_Init: Setting up machine state. Sys_Init: Initializing keyboard, mouse and joystick. I_InitJoystick: USB Gaming Keyboard Pro Sys_InitTimer. Sys_InitMixer: SB X-Fi Audio [D000] Driver: SDLMixer Sfx_Init: Initializing... Sfx_InitChannels: 16 channels. S_Init: OK. Parsing configuration files. W_Init: Init WADfiles. W_AddFile: D:\Games\Doomsday\data\doomsday.pk3 W_AddFile: D:\Games\Doomsday\data\jheretic\jheretic.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\Required\fx_and_projectile_bits.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\Required\shinemaps_for_weapons.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\Multi_Player_Models.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Urn.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\HUD-Wand.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\A-HellLesser.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\A-ClawEnergy.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\HUD-Dragonclaw.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Bag.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\M-Beast.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Device.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\W-Gauntlets.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\HUD-PhRod.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\M-Disciple.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\M-Gargoyle.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\M-Sabreclaw.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\HUD-Mace.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-ShieldEnchanted.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-ShieldSilver.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\M-Dsparil.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\FX-blood_fx.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\M-Wight.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Vial.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Egg.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\K-Blue.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\FX-arti_pickup.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\A-WandGeode.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\FX-hi_res_lights.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\HUD-Gauntlets.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\GUI-jHUI_gui.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\A-EtherealQuiver.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\HUD-Staff.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\K-Green.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\FX-teleport_fx.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\M-Ophidian.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\FX-weapons_fx.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\W-Skull_Staff.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\A-RodFlame.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\txtures_Htic_Retexted.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\A-RodInferno.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\M-Golem.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\M-Chicken.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\W-Claw.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\W-Rod.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\HUD-Hellstaff.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\W-Mace.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\A-WandCrystal.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Map.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Flask.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\FX-gibs_fx.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\A-ClawOrb.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\K-Yellow.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\A-MaceSphere.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Tome.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\A-EtherealArrows.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\Texture_Shinemaps.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Wings.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\A-MacePile.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\M-Maulotaur.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Bomb.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Ring.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Shadow.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\P-Torch.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\HUD-Crossbow.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\A-HellGreater.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\W-Bow.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\Decor-decor.pk3 W_AddFile: D:\Games\Doomsday\snowberry\addons\jhrp1_01.box\M-Liche.pk3 W_AddFile: D:\Games\Doomsday\data\jheretic\Heretic.wad IWAD identification: 0110a5ad W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\e2endpcx.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\fonta00.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\fonta60.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\fonta61.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\fonta62.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\fonta63.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\fontb00.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\fontb59.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\fontb60.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\fontb61.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\fontb62.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\fontb63.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\mapmask.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\menufog.lmp W_AddFile: D:\Games\Doomsday\data\jheretic\auto\.basedata\pal18to8.lmp Reading definition file: D:\Games\Doomsday\defs\doomsday.ded Reading definition file: D:\Games\Doomsday\defs\jheretic\jheretic.ded Definitions: 128 sprite names 1223 states 161 things 1502 models 22 lights 142 sound effects 22 songs 162 text strings 107 particle generators 2 animation groups 20 surface decorations 144 surface reflections 8 surface materials 49 map infos 3 skies 6 finales B_Init: Init bindings. Binding 2 created. Binding 4 created. Binding 6 created. Binding 8 created. Binding 9 created. Binding 10 created. Binding 11 created. Binding 13 created. Binding 14 created. Binding 15 created. Binding 16 created. Binding 18 created. Binding 19 created. Binding 20 created. Binding 21 created. Binding 22 created. Binding 23 created. Binding 25 created. Binding 26 created. Binding 28 created. Binding 29 created. Binding 30 created. Binding 31 created. Binding 32 created. Binding 33 created. Binding 34 created. Binding 35 created. Binding 36 created. Binding 37 created. Binding 38 created. Binding 39 created. Binding 40 created. Binding 41 created. Binding 42 created. Binding 43 created. Binding 44 created. Binding 45 created. Binding 46 created. Binding 47 created. Binding 48 created. Binding 49 created. Binding 50 created. Binding 51 created. Binding 52 created. Binding 53 created. Binding 54 created. Binding 55 created. Binding 56 created. Binding 57 created. Binding 58 created. 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Binding 111 created. Binding 112 created. Binding 113 created. Binding 114 created. Binding 115 created. Binding 116 created. Binding 117 created. Binding 118 created. Binding 119 created. Binding 120 created. Binding 121 created. Binding 122 created. Binding 123 created. Binding 124 created. Binding 125 created. Binding 126 created. Binding 127 created. Binding 128 created. Binding 129 created. Binding 130 created. Binding 131 created. Binding 132 created. Binding 133 created. Binding 134 created. Binding 135 created. Binding 136 created. Binding 137 created. Binding 138 created. Binding 139 created. Clearing binding context "deui"... Clearing binding context "console"... Clearing binding context "message"... Clearing binding context "chat"... Clearing binding context "shortcut"... Clearing binding context "gameui"... Clearing binding context "menu"... Clearing binding context "map-freepan"... Clearing binding context "map"... Clearing binding context "game"... Binding 1 created. Binding 2 created. Binding 3 created. Binding 4 created. Binding 5 created. Binding 6 created. Binding 7 created. Binding 8 created. Binding 9 created. Binding 10 created. Binding 11 created. Binding 12 created. Binding 13 created. Binding 14 created. Binding 15 created. Binding 16 created. Binding 17 created. Binding 18 created. Binding 19 created. Binding 20 created. Binding 21 created. Binding 22 created. Binding 23 created. Binding 24 created. Binding 25 created. Binding 26 created. Binding 27 created. Binding 28 created. Binding 29 created. Binding 30 created. Binding 31 created. Binding 32 created. Binding 33 created. Binding 34 created. Binding 35 created. Binding 36 created. Binding 37 created. Binding 38 created. Binding 39 created. Binding 40 created. Binding 41 created. Binding 42 created. Binding 43 created. Binding 44 created. Binding 45 created. Binding 46 created. Binding 47 created. Binding 48 created. Binding 49 created. Binding 50 created. Binding 51 created. Binding 52 created. Binding 53 created. Binding 55 created. Binding 56 created. Binding 57 created. Binding 58 created. Binding 60 created. Binding 61 created. Binding 62 created. Binding 63 created. Binding 64 created. Binding 65 created. Binding 66 created. Binding 67 created. Binding 68 created. Binding 70 created. Binding 71 created. Binding 72 created. Binding 73 created. Binding 74 created. Binding 75 created. Binding 76 created. Binding 77 created. Binding 78 created. Binding 79 created. Binding 80 created. Binding 81 created. Binding 82 created. Binding 83 created. Binding 84 created. Binding 85 created. Binding 86 created. Binding 87 created. Binding 88 created. Binding 89 created. Binding 90 created. Binding 91 created. Binding 92 created. Binding 93 created. Binding 94 created. Binding 95 created. Binding 96 created. Binding 97 created. Binding 98 created. Binding 99 created. Binding 100 created. Binding 101 created. Binding 102 created. Binding 103 created. Binding 104 created. Binding 105 created. Binding 106 created. Binding 107 created. Binding 109 created. Binding 110 created. Binding 112 created. Binding 114 created. Binding 116 created. Binding 117 created. Binding 118 created. Binding 119 created. Binding 120 created. Binding 122 created. Binding 123 created. Binding 124 created. Binding 125 created. Binding 127 created. Binding 128 created. Binding 129 created. Binding 130 created. Binding 132 created. Binding 133 created. Binding 134 created. Binding 135 created. Binding 137 created. Binding 138 created. Binding 139 created. R_Init: Init the refresh daemon. Net_InitGame: Initializing game data. R_InitRefresh: Loading data for referesh. P_Init: Init Playloop state. P_InitPicAnims: Registering default animations... P_InitTerrainTypes: Material 'FLTWAWA1' linked to terrain type 'Water'. P_InitTerrainTypes: Material 'FLTFLWW1' linked to terrain type 'Water'. P_InitTerrainTypes: Material 'FLTLAVA1' linked to terrain type 'Lava'. P_InitTerrainTypes: Material 'FLATHUH1' linked to terrain type 'Lava'. P_InitTerrainTypes: Material 'FLTSLUD1' linked to terrain type 'Sludge'. Hu_LoadData: Setting up heads up display. ST_Init: Init status bar. Hu_MenuInit: Init miscellaneous info. AM_Init: Init automap. ---------------------------------------------------------------------- Heretic: Shadow of the Serpent Riders Startup ---------------------------------------------------------------------- R_InitModels: Initializing MD2 models. Warning: Failed to locate model "Particles/FX/RespawnFOG/TeleFog.dmd". Warning: Failed to locate model "Particles/FX/RespawnFOG/TeleFog.dmd". Warning: Failed to locate model "Particles/FX/RespawnFOG/TeleFog.dmd". Warning: Failed to locate model "Particles/FX/RespawnFOG/TeleFog.dmd". Warning: Failed to locate model "Particles/FX/RespawnFOG/TeleFog.dmd". Warning: Failed to locate model "Particles/FX/RespawnFOG/TeleFog.dmd". Warning: Failed to locate model "Particles/FX/RespawnFOG/TeleFog.dmd". Warning: Failed to locate model "Particles/FX/RespawnFOG/TeleFog.dmd". Warning: Failed to locate model "Particles/FX/RespawnFOG/TeleFog.dmd". <continues on...> P_MaterialNumForName: "PATA01" in namespace 0 not found! P_MaterialNumForName: "PATA00" in namespace 0 not found! P_MaterialNumForName: "flat-FLT" in namespace 1 not found! P_MaterialNumForName: "flat-FLT" in namespace 1 not found! P_MaterialNumForName: "flat-FLT" in namespace 1 not found! P_MaterialNumForName: "flat-FLT" in namespace 1 not found! P_MaterialNumForName: "flat-FLT" in namespace 1 not found! P_MaterialNumForName: "flat-FLT" in namespace 1 not found! P_MaterialNumForName: "flat-FLT" in namespace 1 not found! P_MaterialNumForName: "flat-FLT" in namespace 1 not found! P_MaterialNumForName: "flat-FLT" in namespace 1 not found! <continues on, etc...>