Beta 6.3 [jDoom] Multiplayer problem

edited 2009 Jun 18 in Technical Support
Sorry if this has been answered before, but I couldn't find any information on this. I tried to make some multiplayer games on my LAN, but when someone connects to a host the game crashes and they get this message:
N_SendDataBufferReliably: Tried to send 3l bytes (max pkt size 2l).
----------------------------------------------------------------------
DOOM 2: Hell on Earth
----------------------------------------------------------------------
Game state parameters:
R_InitModels: Initializing MD2 models.
R_InitModels: Done in 0.00 seconds.
N_InitService: In/out UDP port 13209.
Send INFO query.
Waiting for response.
Append to response: BEGIN
port:13209
name:Doomsday
info:Multiplayer Host
ver:10900
game:jdoom 1.15.3
mode:doom2
setup:skill3 coop jump
iwad:DOOM2.WAD
wcrc:15952587
pwads:
map:MAP09
nump:1
maxp:16
open:1
plrn:Player1
data0:0
data1:0
data2:0
END
.
1 server has been found.
    Name:                P/M  L Ver:  Game:            Location:
0 : Doomsday             1/16   10900 jdoom 1.15.3     :13209
    MAP09 (DOOM2.WAD:f36acb) p:0ms Multiplayer Host                        
    doom2 skill3 coop jump
    Players: Player1
N_InitService: In/out UDP port 13209.
N_SendDataBufferReliably: Tried to send 3l bytes (max pkt size 2l).

Comments

  • Multiplayer is not currently supported in version 1.9.0-beta6.3. The upcoming 1.9.0-beta7 release will see the return of multiplayer support.
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