[1.9.0-beta6.9] Hexen no in-game music

edited 2011 Dec 2 in Technical Support
Hi there,

firstly let me say a big thanks, what a great release in this BETA... ;):) Keep it up, guys ! :)

But in Hexen there is no music playing in game, in menu is everything allright about music but when you start new game, only sounds can be hear... :-/ Any ideas ? In all other games music is also OK. :)

// thanks for the response, Dan :)

Comments

  • This is a reported known issue that will be addressed in the upcoming 1.9.0-Beta6.10 release.
  • Is there a temporary fix for this problem or a workaround, by any chance? I downloaded the high quality soundtracks found Here and tried several things with them to no avail.
  • I've just started playing around with DE, awesome stuff! I've tried a few of the other source ports, but this is definitely my favorite. Anyway, I was able to affect a work-around, of sorts. The trick is to swap the jhexen plugin from the beta6.8 version with the beta6.9 version. On Linux, you'll want the libjhexen.so file in /usr/local/lib (it's probably a good idea to move/rename the beta6.9 version). In Windows, you'll want the jhexen.dll in the DE program directory's bin folder. (EDIT: As far as I know, Windows users can simply install beta6.8 to a separate directory, assuming that snowberry looks to DE's install directory to find its plugins instead of relying on environmental variables as it does in Linux; Linux users will have to build from source, but if you're already using DE on Linux, you've already done this unless your distro has a beta6.9 package). A bit of a kludge though, and a double-edged sword since you lose the 6.8 to 6.9 bug fixes, but it gets the correct level tracks playing again.

    You can decide for yourself whether or not my little brute force tactic is worth the hassle; kludges usually introduce problems down the road, and I haven't done a whole lot of testing to see if this one does. I personally may just roll back to the beta6.9 lib file and put up with no music on the 1st level until 6.10 comes out, or see if I can find and fix the bug on my own time.

    EDIT: This might seem obvious, but it's a potential tripping hazard so I thought I should mention it. If you're compiling under Linux, do NOT "make install" to a separate install prefix (e.g., after cmake .. -DCMAKE_INSTALL_PREFIX=$HOME), since this will overwrite the path vars snowberry.py uses to track your installation. Simply compile as normal, skip "make install" altogether and instead go to <ProjDirPath>/doomsday/build/plugins to fetch libjhexen.so.
  • Up. This bug was repaired in the latest builds?
  • Thanks for the reminder. I dug up the old report and after some investigation noticed some irregularities with the map number handling related to song information. It should now be fixed for Monday's build.
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