Trouble with save game system (Gentoo amd64)

edited 2010 Mar 12 in Technical Support
doomsday-1.9.0_beta6.7 gentoo amd64

in jdoom
when loading saved games sometimes i am flying out throu the walls out from the map. some monsters and items too.
only way to save game correctly is save it when player is in air (falling from something)

i tried to rebuild the game but it did not help.
sorry for my english )))

Comments

  • i am using the original doom2.wad
    now i will try to use plutonia wad file
  • the same problem with plutonia wad file.
  • Currently Deng is not 64 bit compatible, especially when it comes to save games.
  • ok. i will try to run it in wine.
  • in wine it works fine (deng 1.8.6) :D
    but if it will work on linux x86_64 it will be much beter!
  • i have this problem too..in my mac..is their a way to fix this?

    or should i play doomsday on my pc?!
  • The problem you are having Reddoom is not the same as that described by sfss. That problem is known and has been fixed for the next release of Doomsday. In the mean time, always start a new game before attempting to load a save.
  • DaniJ wrote:
    The problem you are having Reddoom is not the same as that described by sfss. That problem is known and has been fixed for the next release of Doomsday. In the mean time, always start a new game before attempting to load a save.

    oh sorry didn't read the problem description

    by the way thanks for the tip :)
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