No anti-aliasing/trilingual filtering possible?

Dear members and developers,

is there a way to deactivate any kind of trill linear/bilinear filtering and anti-aliasing for graphics, textures and sprites? I really like the pixelated look of Doom but I can’t find a way to activate this in Doomsday.

Comments

  • I think there is an option in the renderer menu for a vanilla look.
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