Is the server information coming from the master server, or just on the LAN?
I don't recall there being any limitations on the number of servers on the master, but LAN discovery broadcasts do have a size limit. Even so, I don't think it would come out at 25...
Some server are crashing very quickly at the boot, and I only manage to keep 18-20 server up at best. I'm not sure if it's a memory issue on my server, or the game is confused since there is so many pwad based on doom2, and maybe there is a mix in some memory address or something...
Is there a specific log that I can monitor to see what's going on ?
It might help if you start each server with the “-stdout” option and then redirect the outputs to separate files. The stderr of the crashing server(s) may contain something helpful.
Comments
I don't recall there being any limitations on the number of servers on the master, but LAN discovery broadcasts do have a size limit. Even so, I don't think it would come out at 25...
Some server are crashing very quickly at the boot, and I only manage to keep 18-20 server up at best. I'm not sure if it's a memory issue on my server, or the game is confused since there is so many pwad based on doom2, and maybe there is a mix in some memory address or something...
Is there a specific log that I can monitor to see what's going on ?