Failed to load "dgl.draw"?
Okay, so I had installed doomsday on my laptop running Windows 7. I had been able to run 2.0.3 awhile back before with little trouble (both on MacOS, and Windows 8.1), in fact this was the first source port I had when I had played doom for my very first time. I decided to install the latest version, 2.1 (stable build 2900), and was pleasantly surprised by the new items on the UI, and also surprised that it auto detected my steam purchased doom wads. However, when I attempted to run the wad, the usual cog loading wheel popped up and when it got full doomsday crashed and an error message appeared saying:
"Application terminated due to exception:
(in GLShaderBank::data) Failed to load "dgl.draw"
I'm completely baffled by the problem and don't even know where to start, I've downloaded and reinstalled several times, even installed the 32 bit version instead, and nothing has worked. I downloaded the .zip instead of the msi and still no luck. Can someone please help me at least get a start as to what the error means? And why doomsday isn't working for me?
"Application terminated due to exception:
(in GLShaderBank::data) Failed to load "dgl.draw"
I'm completely baffled by the problem and don't even know where to start, I've downloaded and reinstalled several times, even installed the 32 bit version instead, and nothing has worked. I downloaded the .zip instead of the msi and still no luck. Can someone please help me at least get a start as to what the error means? And why doomsday isn't working for me?
Comments
(in BusyMode::PerformTask) Task failed: Uncaught exception from busy thread
The release candidate build I had also tried but it does no different from the 2900 build, and has the same error as before.
Btw, if you have a dedicated soundcard, similar issues can apply here, too. These can be fixed using the same way by either reinstalling the current drivers or an updated set, if available.
Download link for the WAD mentioned in that post: Doom64.wad