Build 2880: addon management issues
I have separate folders setup for my games and addons. Today I renamed some addons for Doom, for consistency I renamed similar addons in the other game folders (Heretic, Hexen) as well. Doomsday has issues to list all addons, while multiple addons with the same file name exist, although each addon is located in a separate subfolder.
Example:
1. Multiple addons with same file name
2. After renaming the addons for Doom
Example:
1. Multiple addons with same file name
Doomsday\data\Doom\Addons\SFX_(deus-ex_edition).pk3
Doomsday\data\Doom\Addons\SFX_Secret_(deus-ex_edition).pk3
Doomsday\data\Heretic\Addons\SFX_(deus-ex_edition).pk3
Doomsday\data\Heretic\Addons\SFX_Secret_(deus-ex_edition).pk3
2. After renaming the addons for Doom
Doomsday\data\Doom\Addons\jDoom_SFX_(deus-ex_edition).pk3
Doomsday\data\Doom\Addons\jDoom_SFX_Secret_(deus-ex_edition).pk3
Doomsday\data\Heretic\Addons\SFX_(deus-ex_edition).pk3
Doomsday\data\Heretic\Addons\SFX_Secret_(deus-ex_edition).pk3
Comments
The reasoning being, the parent folder(s) cannot be considered a part of the ID because they may change and almost certainly will be different depending on the computer the file is being used.
If the PK3 contains metadata in an Info file, the version could be defined there manually. (The Info is also used to determine the default tags for the mod.)
In the first case, I think it should have shown the two different versions of the file, though... I'll give this a test.
So the best approach would be to have unique file names.