Extreme lag with a large number of server in multiplayer tab
Hello, since all my server turn up, I have 24 server in the multiplayer tab (12 public & 12 from the LAN), and i now have 2 frames per seconds instead of 75+-.
Any idea what could cause this, or it's simply a limitation of the current application ?
Any idea what could cause this, or it's simply a limitation of the current application ?
Comments
It might be related to the LAN auto discovery feature. Could you try running the client with the “-noautodiscovery” option?