[solved] Doomsday itself is lagging
Hello everyone & devs,
I had doomsday engine for a while on my windows 10 pc, 2.0.3 & nightly, no issue at all. Then I had to format for xyz reasons.
But now after a fresh windows install & graphic driver & windows update done, doomsday is lagging on all game selection page. It's also affecting all games in-games with the same lag pattern. Iike if the window itself is lagging.
I tried reformating 3 times, with both windows 10 home & pro, no difference, same lag.
I'm not sure this is related directly with doomsday, but I have no real clue where to look.
I also tried to install older nvidia graphic driver to see if there will be a difference. but it doesn't seems to help.
I checked in doomsday.out, but there is no error that stands out.
CPU & GPU temp are normal under 35-45 degree celcius.
I tried the 2016 DOOM on the same PC, and there was no lag, running fine.
Could it be an openGL bug or something like that ?
Also, with the nightly, is there an alternate renderer available ?
EDIT: of course the problem disappeared by itself right after this post ...
I had doomsday engine for a while on my windows 10 pc, 2.0.3 & nightly, no issue at all. Then I had to format for xyz reasons.
But now after a fresh windows install & graphic driver & windows update done, doomsday is lagging on all game selection page. It's also affecting all games in-games with the same lag pattern. Iike if the window itself is lagging.
I tried reformating 3 times, with both windows 10 home & pro, no difference, same lag.
I'm not sure this is related directly with doomsday, but I have no real clue where to look.
I also tried to install older nvidia graphic driver to see if there will be a difference. but it doesn't seems to help.
I checked in doomsday.out, but there is no error that stands out.
CPU & GPU temp are normal under 35-45 degree celcius.
I tried the 2016 DOOM on the same PC, and there was no lag, running fine.
Could it be an openGL bug or something like that ?
Also, with the nightly, is there an alternate renderer available ?
EDIT: of course the problem disappeared by itself right after this post ...