Monsters too fast in coop after setmap? Can't disable Respawn? Setmap does'nt work?
Hi.
I'm trying to play the second episode of Doom 1 Ultimate in Coop - Mode.
My autoexec.cfg:
net-ip-port 13209
server-game-coop
server-name "Coop!"
server-game-skill 4
server-game-coop-respawn-items 0
server-game-coop-noweapons 0
server-game-coop-nodamage 1
server-info "Come join my game"
server-player-limit 8
server-public 0
My .bat to start the server:
doomsday-server.exe -game doom1-ultimate -iwad ..\wads\doom.wad -p \configs\doom1co\autoexec.cfg
I can start the server and join the game, but
1) Munition, Heal Potions and Armor does respawn. I thought "server-game-coop-respawn-items 0" should prevent this.
2) Setmap 2 1 and server-game-map X does not work in the autoexec.cfg. Doom starts always with E1M1. I can only set the map 2 1 in the console of the doomsday shell. Works, but
3) The monsters are way too fast, especially the imps and cacodemon fire rate and speed.
The shell says after setmap
"Sending game setup: doom1-ultimate 2 E2M1 dm2 jump"
dm2 is deathmatch 2, right?
My config seems to be overwritten. And the gamespeed is real hell, no chanco of survival...
I hpope somenone can help me.
Greetings from Germany
Ralf
I'm trying to play the second episode of Doom 1 Ultimate in Coop - Mode.
My autoexec.cfg:
net-ip-port 13209
server-game-coop
server-name "Coop!"
server-game-skill 4
server-game-coop-respawn-items 0
server-game-coop-noweapons 0
server-game-coop-nodamage 1
server-info "Come join my game"
server-player-limit 8
server-public 0
My .bat to start the server:
doomsday-server.exe -game doom1-ultimate -iwad ..\wads\doom.wad -p \configs\doom1co\autoexec.cfg
I can start the server and join the game, but
1) Munition, Heal Potions and Armor does respawn. I thought "server-game-coop-respawn-items 0" should prevent this.
2) Setmap 2 1 and server-game-map X does not work in the autoexec.cfg. Doom starts always with E1M1. I can only set the map 2 1 in the console of the doomsday shell. Works, but
3) The monsters are way too fast, especially the imps and cacodemon fire rate and speed.
The shell says after setmap
"Sending game setup: doom1-ultimate 2 E2M1 dm2 jump"
dm2 is deathmatch 2, right?
My config seems to be overwritten. And the gamespeed is real hell, no chanco of survival...
I hpope somenone can help me.
Greetings from Germany
Ralf
Comments
Co-op mode is enabled with "server-game-deathmatch 0".
Note that the variables for specifying the starting map are quite finicky at the moment: you'll need to set both the "server-game-episode" and "server-game-map" variables, and also make sure that the map is specified as the full form "E2M2" instead of just a number. The episode number in "server-game-episode" must also match the map ID.
I'll make a note to do something to improve those cvars for 2.1...
But the Monsters are still too fast. The Demons have almost the same speed as me, the Imps and Cacodemons are firing like machine guns.
Btw, im using Ver. 1.15.8
Ralf
Is there a reason for this Skyjake?
Never played on Nightmare before. It's really awesome.
Thanks for helping me.
Ralf