Error trying to start Doomsday 2.01
I just update to 2.01 after having played 1.6 for quite a while. It won't start. It quits with an error message;
Application path: C:\GOG Games\doomsday_2.0.1_x64\doomsday_2.0.1_x64\bin\Doomsday.exe
Build: 2.0.1-Stable [#2311]
Created a new 32.0 MB memory volume.
[Config::read] modules/Config matches version [ 2, 0, 1, 2311 ]
Detected SteamApps path: c:\program files (x86)\steam\SteamApps\common
Using Steam WAD folder: c:\program files (x86)\steam\SteamApps\common\DOOM 2\base
Using Steam WAD folder: c:\program files (x86)\steam\SteamApps\common\Final DOOM\base
Using Steam WAD folder: c:\program files (x86)\steam\SteamApps\common\Heretic Shadow of the Serpent
Riders\base
Using Steam WAD folder: c:\program files (x86)\steam\SteamApps\common\Hexen\base
Using Steam WAD folder: c:\program files (x86)\steam\SteamApps\common\Hexen Deathkings of the Dark
Citadel\base
Using Steam WAD folder: c:\program files (x86)\steam\SteamApps\common\Ultimate Doom\base
Executable: Doomsday Engine 2.0.1 (Stable 64-bit #2311) May 1 2017 07:06:57
Command line options:
0: C:\GOG Games\doomsday_2.0.1_x64\doomsday_2.0.1_x64\bin\Doomsday.exe
[RenderSystem > PackageLoader] Loading shader definitions from archive entry "renderer.pack/
shaders.dei" from archive in "(basedir)\data\net.dengine.client.pack"
Loading shader definitions from archive entry "renderer.pack/
lensflares.pack/shaders.dei" from archive in "(basedir)\data\net.dengine.client.pack"
Identified 706 data bundles in 0.3 seconds
(in GLInfo::init) Failed to initialize OpenGL
Application terminated due to exception:
(in GLInfo::init) Failed to initialize OpenGL
[PackageLoader] Unloading 7 packages
Restoring original display mode due to shutdown
I have Win10
I have 6gm ram and my video is an intel HD2000.
Application path: C:\GOG Games\doomsday_2.0.1_x64\doomsday_2.0.1_x64\bin\Doomsday.exe
Build: 2.0.1-Stable [#2311]
Created a new 32.0 MB memory volume.
[Config::read] modules/Config matches version [ 2, 0, 1, 2311 ]
Detected SteamApps path: c:\program files (x86)\steam\SteamApps\common
Using Steam WAD folder: c:\program files (x86)\steam\SteamApps\common\DOOM 2\base
Using Steam WAD folder: c:\program files (x86)\steam\SteamApps\common\Final DOOM\base
Using Steam WAD folder: c:\program files (x86)\steam\SteamApps\common\Heretic Shadow of the Serpent
Riders\base
Using Steam WAD folder: c:\program files (x86)\steam\SteamApps\common\Hexen\base
Using Steam WAD folder: c:\program files (x86)\steam\SteamApps\common\Hexen Deathkings of the Dark
Citadel\base
Using Steam WAD folder: c:\program files (x86)\steam\SteamApps\common\Ultimate Doom\base
Executable: Doomsday Engine 2.0.1 (Stable 64-bit #2311) May 1 2017 07:06:57
Command line options:
0: C:\GOG Games\doomsday_2.0.1_x64\doomsday_2.0.1_x64\bin\Doomsday.exe
[RenderSystem > PackageLoader] Loading shader definitions from archive entry "renderer.pack/
shaders.dei" from archive in "(basedir)\data\net.dengine.client.pack"
Loading shader definitions from archive entry "renderer.pack/
lensflares.pack/shaders.dei" from archive in "(basedir)\data\net.dengine.client.pack"
Identified 706 data bundles in 0.3 seconds
(in GLInfo::init) Failed to initialize OpenGL
Application terminated due to exception:
(in GLInfo::init) Failed to initialize OpenGL
[PackageLoader] Unloading 7 packages
Restoring original display mode due to shutdown
I have Win10
I have 6gm ram and my video is an intel HD2000.
Comments
my laptop can't play a game because of this restriction. game needs opengl 3.3 laptop gfx gose up to 3.1