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DE2 - what is the preferred model format?

I have been reading Wiki docs... what is the BEST model format for DE2 and beyond?
I've seen md2 which seems outdated now, and dmd, and md5.

Which is the best?


  • We use a cleaned up FBX format. Model may have separated meshes. The materials are not defined as it's all anyway must be overridden in a game definition files. All animations are nested in a FBX file as "takes".
  • Thanks for the quick reply mate! Ok I got it - FBX is the preferred format for models!
    I just want to make sure that I follow the best standards!

    PS: I don't even know what a "mesh" is so I guess I have a LOT of learning to do! LOL
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