[dmp] doom zombie 3dmodel released
I have now released my first ever model for the doomsday engine
It is the zombieguy
I tried to make him a mix or a real human and the sprite
there are no particles or gibs done with this model
[edit]download it here >http://files.dengine.net/dmp-zombieguy-20091115.pk3
I encourage you to edit and improve on any part of it.
It is released under the gpl2 or later license, so that means if you distribue your edited version you have to release the source to your changes as well.
[edit]get the source files here > http://files.dengine.net/dmp-zombieguy-src-20091115.7z
It is the zombieguy
I tried to make him a mix or a real human and the sprite
there are no particles or gibs done with this model
[edit]download it here >http://files.dengine.net/dmp-zombieguy-20091115.pk3
I encourage you to edit and improve on any part of it.
It is released under the gpl2 or later license, so that means if you distribue your edited version you have to release the source to your changes as well.
[edit]get the source files here > http://files.dengine.net/dmp-zombieguy-src-20091115.7z
Comments
will be released in next version of the zombie guy, along with the gun flash being fixed
and also removed the constant gun flash.
get it from the first post
remember it is released under gpl2 or later so I encourage you to edit and improve on it,
I couldn't resist posting my little changes I made to the old face texture. I hope it's an improvement.
Unfortunately, I haven't had the chance to test it.
My explanation on why the saturation of the skin is lowered: "It's zombies, they shouldn't look like healthy people."
And I don't know if you're supposed to post such edits like this.. *Reads the rules..* - Eh, looks like it's fine.
Certainly, but it won't quite have the same quality.
They look nice and I'd like to try them out.