Now with twice the bits
<div id="bridgedd"> <div class="excerpt-title">This is a blog excerpt. <a href="http://dengine.net/blog/2016/03/now-with-twice-the-bits/" target="_blank">Read Full Article</a> </div> <br /> I took a short break from the UI work to perform an autobuilder upgrade. The biggest changes are that the autobuilder now produces a new 64-bit Windows MSI package (including Start menu shortcuts), and an RPM package built on Fedora Core 23 (also 64-bit). This means all platforms now have a 64-bit package and Windows additionally has the old 32-bit one as well.
Launchpad builds both 32 and 64 bit packages for Ubuntu. All new Launchpad builds will be done on 16.04.
The upgraded Windows autobuilder uses a newer compiler (VS 2015, Visual C++ 14) and the latest version of Qt (5.6). ... </div>
Launchpad builds both 32 and 64 bit packages for Ubuntu. All new Launchpad builds will be done on 16.04.
The upgraded Windows autobuilder uses a newer compiler (VS 2015, Visual C++ 14) and the latest version of Qt (5.6). ... </div>
Comments
"The procedure entry point CreateFile2 could not be located in the dynamic link library KERNEL32.dll"
I tested on all three machines to make sure I didn't have a corrupt Windows install or something.
Are these kinds of messages common with the unstable 2.0 builds?
Edit: it works so it must be a problem with the compiler not being configured to include all the stuff needed for win 7
The number of DLLs that have to be included in the bin\ folder is getting a bit ridiculous, but I prefer this to running an additional Visual Studio Redistributable installer on every install...
For the time being we can assume that plugins are only loaded from the "bin" folder in the Doomsday install location. I'll make this change for the next build(s).
Is there any way to get a ZIP instead? So the Installers actual not needed, test and verify different Versions would be much easier. Just run the other Versions in thier own folders.
Note that currently these ZIPs are "all in one" packages, meaning they also contain the headers and libraries needed for plugin development (the "include" and "lib" subfolders).