Bugs with Custom Wads

edited 2015 Dec 30 in Technical Support
If I experience bugs while playing custom wads on Doomsday, is this something I can report to the Doomsday Bug Tracker?

Example: I was playing Jenesis (Jenesis.wad) https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/jenesis when I got to two doors that will not open in the first level. I confirmed by watching a Youtube video of a play-through that these are doors you should be able to just open. The only thing I can think of is that this wad is for Boom, but I believe it should be compatible with Doomsday still.

Door 1: https://drive.google.com/open?id=0B9rSwzu-UaOEbFZ2cGtYNHdRUzQ

Door 2: https://drive.google.com/open?id=0B9rSwzu-UaOEN1hwb1Z0N2hzYVU

Comments

  • Yeah you can report this kind of problems, too.

    It could be a case of Boom line specials not currently implemented in Doomsday.
  • The readme file for Jenesis states the wad requires a Boom compatible port.

    The one and only Boom linetype Dday currently supports is the scroll texture left one, to my knowledge.
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