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Normal-mapped sprites?

edited 2015 Dec 22 in Tools and Techniques
Seems like the current focus is more on replacing sprites with nice 3D models, but is it also possible to have normal-mapped (directional) sprites in the new renderer?

That would probably allow staying closer to the retro look ;)


  • This is not planned currently. The idea has come up before, though. It isn't very difficult to implement, so if someone creates a bunch of normal mapped sprites, it would be feasible to add support for them.
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