Sculpting a face that resembles the Doomguy
this is not an addon of sorts but useing the program of daz studio and your help i think we can get a good looking doomguy from this base
https://drive.google.com/file/d/0Bwchku5zTlfKRkFvUnFkQ0ZkeVk/view?usp=sharing using the face morphs i have here
https://drive.google.com/file/d/0Bwchku5zTlfKd1pIVUdLUk5aMTg/view?usp=sharing to get something that resembles the doomguy. will you help me in this endeavor? also a side note this can also be use to make Corvus but right now doomguy is of top priority.
Edit: apparently Google drive images are not liked all too well but i have left in the links for the images if you want the full size images.
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Edit: apparently Google drive images are not liked all too well but i have left in the links for the images if you want the full size images.
Comments
do you think this size is good for the doomguy? should he be 5 foot exactly? or be 64 inches tall?
Reinchard High resolution HUD for ZDoom
Reinchard High resolution HUD for Doomsday Engine
Post some updates of your work, I'm very curious about your version.
I suggest to download blender3d https://www.blender.org/
I also suggest to try make a basic doom model first.
Like a keycard which can be done by using "loop cut and slide", extruding, and vertex moving tools
Like a skullkeycard,
Below is a how-to sculpt in blender3d
https://www.youtube.com/watch?v=mTOBCp2k1R8