Sculpting a face that resembles the Doomguy
this is not an addon of sorts but useing the program of daz studio and your help i think we can get a good looking doomguy from this base https://drive.google.com/file/d/0Bwchku5zTlfKRkFvUnFkQ0ZkeVk/view?usp=sharing using the face morphs i have here https://drive.google.com/file/d/0Bwchku5zTlfKd1pIVUdLUk5aMTg/view?usp=sharing to get something that resembles the doomguy. will you help me in this endeavor? also a side note this can also be use to make Corvus but right now doomguy is of top priority.
Edit: apparently Google drive images are not liked all too well but i have left in the links for the images if you want the full size images.
Edit: apparently Google drive images are not liked all too well but i have left in the links for the images if you want the full size images.
Comments
do you think this size is good for the doomguy? should he be 5 foot exactly? or be 64 inches tall?
http://i.imgur.com/G8bx6RM.png you tell me?
Reinchard High resolution HUD for ZDoom
Reinchard High resolution HUD for Doomsday Engine
Post some updates of your work, I'm very curious about your version.
I suggest to download blender3d https://www.blender.org/
I also suggest to try make a basic doom model first.
Like a keycard which can be done by using "loop cut and slide", extruding, and vertex moving tools
Like a skullkeycard,
Below is a how-to sculpt in blender3d
https://www.youtube.com/watch?v=mTOBCp2k1R8