Supporting old-style resource packs in 2.0
<div id="bridgedd"> <div class="excerpt-title">This is a blog excerpt. <a href="http://dengine.net/blog/2015/12/supporting-old-style-resource-packs-in-2-0/" target="_blank">Read Full Article</a> </div> <br /> <p>This week my primary attention has been on figuring out an approach for handling v1.x style resource packages (PK3s and Snowberry boxes) natively in Doomsday. On the side I’ve been working on dynamically loading and unloading shaders from Doomsday 2 packages.</p>
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