jHRP v2.0 for DE v2.0
Greetings all - I've been working on getting jHRP working right with DE 2.0.
There were some errors but nothing major has changed, I haven't added anything or altered the original jHRP other than resolving these issues which were mostly changes to .ded files to fix some syntax problems.
I have a working pack right now if anyone wants it, but I'm not finished.
When all issues are resolved, I'm hoping that we in the DE/Heretic community might work together to enhance the pack.
I'll continue to post my progress here.
There were some errors but nothing major has changed, I haven't added anything or altered the original jHRP other than resolving these issues which were mostly changes to .ded files to fix some syntax problems.
I have a working pack right now if anyone wants it, but I'm not finished.
When all issues are resolved, I'm hoping that we in the DE/Heretic community might work together to enhance the pack.
I'll continue to post my progress here.
Comments
I was able to get it working for me by using windowed and not showing the statusbar, and by altering some variables using the command line. I'm hoping to find a better way of doing it.
Anyone have any advice or insight?
PS: The variables I've changed are
# Field of view.
rend-camera-fov
# When FOV > 90 player weapon is shifted downward.
rend-hud-fov-shift
# Scaling of player weapon (x,y) offset.
rend-hud-offset-scale
The file existed, and could be opened with Photoshop and Paint.NET.
But apparently there was still something wrong with it, so I converted it using Photoshop to a .png file.
The file now loads without problem.
I may just convert the other .tga files to .png at some point.
I don't mind updating my contributions as I'm quite fond of Heretic myself.
I really wish someone could fix the issues with curent pack....
I'll contact Psychikon, I've got his email address.
There are a couple of situations that will cause an old package to fail to load and/or be recognized by Doomsday:
Then there is another class of problems with older add-ons that are mostly benign error messages. By default, Doomsday 2 reports more issues with referenced model skins missing, etc. even though those skins may not actually be used for rendering.