old DSG savegames not converted to new format
Hi all,
this is the issue:
on my desktop PC I was using an old version of Doomsday engine (I don't remember exactly which, but a 2010 or 2011 version I think) and updated it to the most recent stable version (1.15.4.0).
So, I noticed that not all savegames were converted into new format (in Doom II and Plutonia savegames folders, there are .DSG files only, not .SAVE ones; it seems that the new version converted Ultimate Doom and TNT savegames only: in TNT savegames folder there are both .DSG and .SAVE files now).
For instance, I was playing "Plutonia 2" (with the default Plutonia wad + additional PL2.WAD), I had 4 savegames and none of them was converted so I lost my progres (I need to downgrade to play them again...)
Doom II savegames are from original Doom II (no additional Pwads) and were not converted too.
So, is there a way to manually convert them or no hope for certain files?
(I've never changed original folder path... all is default and I use frontend)
Thanks!
Gatto
this is the issue:
on my desktop PC I was using an old version of Doomsday engine (I don't remember exactly which, but a 2010 or 2011 version I think) and updated it to the most recent stable version (1.15.4.0).
So, I noticed that not all savegames were converted into new format (in Doom II and Plutonia savegames folders, there are .DSG files only, not .SAVE ones; it seems that the new version converted Ultimate Doom and TNT savegames only: in TNT savegames folder there are both .DSG and .SAVE files now).
For instance, I was playing "Plutonia 2" (with the default Plutonia wad + additional PL2.WAD), I had 4 savegames and none of them was converted so I lost my progres (I need to downgrade to play them again...)
Doom II savegames are from original Doom II (no additional Pwads) and were not converted too.
So, is there a way to manually convert them or no hope for certain files?
(I've never changed original folder path... all is default and I use frontend)
Thanks!
Gatto
Comments
Most versions of the old savegame format(s) can (and should) be converted automatically (as you noted). There are however a couple of cases where the converter needs a little guidance in order to do so - hence we also provide both manual conversion at runtime (from the interactive Doomsday Script console) and a separate command line savegametool (in the bin/ folder of your Doomsday install).
thanks for your answer, I don't know if it's useful, but in my Doomsday.out file I found this:
Same result in Doomsday.out when looking about Plutonia or other...
So I tried the savegametool.exe (Dos prompt) too, to manual convert .DSG files (playing Plutonia + PL2.WAD): the program could generate the .SAVE files, but when I copied them to the savegame folder of Plutonia and then ran Doomsday Engine,
no one was showed there: ("empty slot").
Thanks!
Thanks :-)
I'll be committing the fix momentarily but I'll have to arrange with skyjake to schedule the autobuilder to produce a new patch release for the current stable branch, in a day or two (maybe longer if we decide to include any other recent fixes).
Now I can continue Plutonia 2 from my progress and I will wait for the next update (end of the month).
Nice job and thanks again!