v2.0.0 #1682 Poor Performance (Linux)
I realise that 2.0.0 is not an official release yet but I wanted to report a major drop in performance on Linux with the latest GIT revision.
If I use version 1.15.0 #1682 I get a constant 60 FPS with very little CPU usage but with the latest 2.0.0 #1682 (seems odd that both are reporting #1682) I average 30 - 40 FPS on the first level of Doom with much higher CPU usage spikes.
PC Specs:
Fedora 22
i7 @ 3.4Ghz
6GB Ram
Nvidia GTX 780 (Proprietary drivers 352.30)
Is there anything built into doomsday that will assist in diagnosing performance related issues?
I am using updated texture packs, ogg soundtrack, updated sound effects and some 3D models for ammo boxes, health etc. The main enemy sprites are 2D
If I use version 1.15.0 #1682 I get a constant 60 FPS with very little CPU usage but with the latest 2.0.0 #1682 (seems odd that both are reporting #1682) I average 30 - 40 FPS on the first level of Doom with much higher CPU usage spikes.
PC Specs:
Fedora 22
i7 @ 3.4Ghz
6GB Ram
Nvidia GTX 780 (Proprietary drivers 352.30)
Is there anything built into doomsday that will assist in diagnosing performance related issues?
I am using updated texture packs, ogg soundtrack, updated sound effects and some 3D models for ammo boxes, health etc. The main enemy sprites are 2D
Comments
I am really surprised at how much the optimisation makes a difference.