Menu Text filtering/rendering
Haven't used Doomsday in a few years.
I can't seem to make the main menu/hud text look pixelated (ie. not be rendered/filtered).
In the old version of doomsday i used back in 2012(?) to achieve this iirc the setting was under Graphics/Textures?.
I've got everything else looking vanilla (via the vanilla rendering setting in the in-game renderer GUI setting, I've also disabled anisotropic filtering in the launcher.
what setting am I missing to achieve this result I am looking for (pixelated menu/hud text)?
I can't seem to make the main menu/hud text look pixelated (ie. not be rendered/filtered).
In the old version of doomsday i used back in 2012(?) to achieve this iirc the setting was under Graphics/Textures?.
I've got everything else looking vanilla (via the vanilla rendering setting in the in-game renderer GUI setting, I've also disabled anisotropic filtering in the launcher.
what setting am I missing to achieve this result I am looking for (pixelated menu/hud text)?
Comments
yeah, other than this issue (and the one in my other thread) Doomsday Engine is quite a delight.
(fwiw, if there was a donate button on the site i'd have clicked it)
Thanks for all the hard work put into this.
Yeah I did notice your other thread but I'm not entirely sure if there is a way to automate a renderer profile change from the command line, else I would have replied already (I'm not too familiar with this part of the code myself). We'll post a reply soon though.
There is actually a method for donation if you would like to contribute:
Donate (with PayPal)
(We do need to get this on the site itself...)
Thanks for considering donating to the project!