MultiPlayer start position in Pwad

edited 2014 Dec 12 in Technical Support
When starting a game in multiplayer using a pwad I created (e2m6), the game starts us at the coordinates of the player starts in the original heretic e2m6 map instead of the start positions in my map. How can I fix this? (single player mode works just fine)

Comments

  • Can you post the map in question? That sounds very odd indeed.
  • DaniJ wrote:
    Can you post the map in question? That sounds very odd indeed.
    I would love to ... but kind of forum illiterate ... not sure how to go about that.
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