Hexen: DeathKings Exception with Build 1420
Executable: Doomsday Engine 1.15.0 [#1420] (Unstable 32-bit) Nov 21 2014 03:49:29
Windows 7 64 bit - Intel CPU
OpenGL 3.3 supported
Sys_GLInitialize: OpenGL information:
Version: 4.4.0
Renderer: GeForce GTX 680/PCIe/SSE2
Vendor: NVIDIA Corporation
Frontend\addons\HEXDD.WAD"
Found 51 maps in total.
Loaded textures for particle IDs: 1-10, 12, 27-54
Hexen: Deathkings of the Dark Citadel
InFineSystem > FinaleInterpreter > S_StartMusic:
Starting music 'hexen'
MasterWorker: Received 0 servers from master
Game begins...
Loop: Uncaught exception during loop iteration:
[NotFoundError] (Record::operator []) Variable 'songLump' not found
^ : Application terminated due to exception:
Uncaught exception during loop iteration:
[NotFoundError] (Record::operator []) Variable 'songLump' not found
^ : Game ended
^ : Unloaded game
^ : Restoring original display mode due to shutdown
^ : Z_Shutdown: Used 1 volumes, total 33554432 bytes.
Windows 7 64 bit - Intel CPU
OpenGL 3.3 supported
Sys_GLInitialize: OpenGL information:
Version: 4.4.0
Renderer: GeForce GTX 680/PCIe/SSE2
Vendor: NVIDIA Corporation
Frontend\addons\HEXDD.WAD"
Found 51 maps in total.
Loaded textures for particle IDs: 1-10, 12, 27-54
Hexen: Deathkings of the Dark Citadel
InFineSystem > FinaleInterpreter > S_StartMusic:
Starting music 'hexen'
MasterWorker: Received 0 servers from master
Game begins...
Loop: Uncaught exception during loop iteration:
[NotFoundError] (Record::operator []) Variable 'songLump' not found
^ : Application terminated due to exception:
Uncaught exception during loop iteration:
[NotFoundError] (Record::operator []) Variable 'songLump' not found
^ : Game ended
^ : Unloaded game
^ : Restoring original display mode due to shutdown
^ : Z_Shutdown: Used 1 volumes, total 33554432 bytes.
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