Application terminated due to exception:(GLShader::compile)

edited 2014 Sep 29 in Technical Support
Hi guys okay so I tried searching for this problem before hand but I couldn't find this problem on the forums but if there is a topic on this I apologize for starting a new one. So now to my problem, so when I try to start doom or heretic or anything and when I try to start it, it waits for a few seconds without going to the loading screen and it then errors out with the following text that the doomsday.out file says down there. I tried the following solutions:
1) Uninstalling and Re-Installing, Didn't Work
2) Deleting the profile and Redoing it, the game will load a few times then it does the same error.
Those are all the things I tried I'm not very familiar with all the methods of troubleshooting so that's all I knew how to do. I'm open to any suggestions on how to fix this. I hope I provided enough info on this problem. Thanks for helping.
Application path: C:\Program Files (x86)\Doomsday\Bin\Doomsday.exe
Created a new 32.0 MB memory volume.
Config::read: modules/Config matches version [ 2, 0, 0, 1265 ]
Executable: Doomsday Engine 1.14.5 (Stable 32-bit #1265) Jun 19 2014 13:11:35
Command line options:
  0: ..\Bin\Doomsday.exe
  1: -basedir
  2: C:\Program Files (x86)\Doomsday/
  3: -file
  4: C:\Program Files (x86)\Doomsday\data\jdoom\master_levels\COMBINE.WAD
  5: -sfxchan
  6: 16
  7: -nowsk
  8: -nohighpat
  9: -notexcomp
  10: -iwad
  11: C:\Users\Jared\Desktop\For Master Levels\DOOM2.WAD
  12: -userdir
  13: C:\Users\Jared\Documents\Doomsday Frontend\runtime/
Windows system keys disabled
RenderSystem: Loading shader definitions from read-only archive entry "data/renderer.pack/
              shaders.dei" [path "/data/doomsday.pk3/data/renderer.pack/shaders.dei"]
              from archive in read-only "(basedir)\data\doomsday.pk3"
(GLShader::compile) Compilation of fragment shader failed:
Fragment shader failed to compile with the following errors:
Application terminated due to exception:
(GLShader::compile) Compilation of fragment shader failed:
Fragment shader failed to compile with the following errors:

Restoring original display mode due to shutdown
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